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You're doing what? Surprising the DM
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<blockquote data-quote="JamesonCourage" data-source="post: 6103416" data-attributes="member: 6668292"><p>First, dude, chill. Of everyone here, I haven't attacked you. I've explicitly said I'm just asking, and not arguing.</p><p></p><p>Second, my enjoyment is assumably more important than yours for the same reason yours is more important than mine; we both want to get enjoyment out of the game. I am not willing to be unhappy for a prolonged period of time (the majority of my play time, or a substantial portion of the minority) in the long term. You are not willing to be unhappy at all.</p><p></p><p>There's nothing inherently wrong with either; I consider mine a lot more flexible (I can let my friends play through that awesome scene they enjoy, even if I have zero interest in it), but there's nothing wrong with you looking for a group that fits your needs almost perfectly. That's cool; my friends are a really good fit with my wants, and we have great games because of it.</p><p></p><p>I think you're seeing a double standard where none exists. I've never claimed that I'm putting everyone's fun equally, even though I do (I just go about it differently). What I'm okay with is spotlight rotation; this is a well-tread topic, and obviously a play style preference. It's cool that it's not your thing, but it's perfectly okay for me.</p><p></p><p>If the player is outright objecting to the scene because he's been offended (the game touches on material a little too close to home, or there's actual player friction because of it), then I'll probably work on skipping it and making everyone but him unhappy. We're all friends, and if this friend is genuinely upset, his feelings are more important than the game.</p><p></p><p>However, if he's just bored while me or my players really enjoy this game, then he can wait. I don't mind powering through the scene, but I'm not going to skip it for him. And, when the situation is reversed, I won't skip it for them. There's no double standard here. It's give and take. Again, I feel for people that are bored, but I won't actively make a decision that makes the other players unhappy for that one guy.</p><p></p><p>I might, if the entire group had one mind on most issues. But, as close as my players are (all friends for 12-14 years, best man at one's wedding, etc.), they each have stuff they prefer when they play game. And I'll let them explore those areas, and even if one is disinterested during part of it, he'll pay attention, contribute out-of-game, and be okay watching his friend be happy. If one is super bored and expresses it (likely openly; we're that kind of group of friends), then we'll likely wrap up the scene, using rolls to get it done faster if need be.</p><p></p><p>I guess I just don't see the double standard you're describing. You're saying I see my fun as more important, but I see it as pretty much the other way around. However, you can't seem to be happy enough that your friends are having fun to just let them hurry through something they enjoy; it has to move on to something you like right now. Maybe it's me, but that doesn't line up with the "I don't put my fun ahead of theirs" statement you made. Again, I might be missing something, which is why I asked. You just seem to be explicitly saying the opposite. As always, play what you like <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="JamesonCourage, post: 6103416, member: 6668292"] First, dude, chill. Of everyone here, I haven't attacked you. I've explicitly said I'm just asking, and not arguing. Second, my enjoyment is assumably more important than yours for the same reason yours is more important than mine; we both want to get enjoyment out of the game. I am not willing to be unhappy for a prolonged period of time (the majority of my play time, or a substantial portion of the minority) in the long term. You are not willing to be unhappy at all. There's nothing inherently wrong with either; I consider mine a lot more flexible (I can let my friends play through that awesome scene they enjoy, even if I have zero interest in it), but there's nothing wrong with you looking for a group that fits your needs almost perfectly. That's cool; my friends are a really good fit with my wants, and we have great games because of it. I think you're seeing a double standard where none exists. I've never claimed that I'm putting everyone's fun equally, even though I do (I just go about it differently). What I'm okay with is spotlight rotation; this is a well-tread topic, and obviously a play style preference. It's cool that it's not your thing, but it's perfectly okay for me. If the player is outright objecting to the scene because he's been offended (the game touches on material a little too close to home, or there's actual player friction because of it), then I'll probably work on skipping it and making everyone but him unhappy. We're all friends, and if this friend is genuinely upset, his feelings are more important than the game. However, if he's just bored while me or my players really enjoy this game, then he can wait. I don't mind powering through the scene, but I'm not going to skip it for him. And, when the situation is reversed, I won't skip it for them. There's no double standard here. It's give and take. Again, I feel for people that are bored, but I won't actively make a decision that makes the other players unhappy for that one guy. I might, if the entire group had one mind on most issues. But, as close as my players are (all friends for 12-14 years, best man at one's wedding, etc.), they each have stuff they prefer when they play game. And I'll let them explore those areas, and even if one is disinterested during part of it, he'll pay attention, contribute out-of-game, and be okay watching his friend be happy. If one is super bored and expresses it (likely openly; we're that kind of group of friends), then we'll likely wrap up the scene, using rolls to get it done faster if need be. I guess I just don't see the double standard you're describing. You're saying I see my fun as more important, but I see it as pretty much the other way around. However, you can't seem to be happy enough that your friends are having fun to just let them hurry through something they enjoy; it has to move on to something you like right now. Maybe it's me, but that doesn't line up with the "I don't put my fun ahead of theirs" statement you made. Again, I might be missing something, which is why I asked. You just seem to be explicitly saying the opposite. As always, play what you like :) [/QUOTE]
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