Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*Dungeons & Dragons
You're doing what? Surprising the DM
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Hussar" data-source="post: 6106205" data-attributes="member: 22779"><p>Oh look, yet another example of the players not jumping through the DM's hoops and getting shafted for it. What a shock. Note, not a chance that I randomly selected Sir Stephen. I'm automatically going to select sub-optimal candidates. But, oh, no, the DM is never out to aha-gotcha the players. I would be far more inclined to believe that N'raac if every single example you give didn't shaft the players for not playing through your scenes. </p><p></p><p>Is it really that hard to pick up 6 1st level warriors in your game world? Really?</p><p></p><p>This gets back to a point Celebrim made way, way back about predictability. If I simply bough a scroll of Summon Monster 4, I would get EXACTLY what I asked for without any chance of being shafted. If I simply bought a wand of Mount, again, no chance of the DM shafting us. Why is there no chance? Because the Dm will play by the rules, but will use any vague rules to choose the interpretation that is the least favorable to the players. </p><p></p><p>The Princess Bride was used as an example some ways back to show how Diplomacy can work. And, totally fair. What I worry about is when the DM makes every NPC Inigo Montoya and interprets the Diplomacy rules in such a way that failure (trying to use diplomacy to not have a fight will auto-fail in that situation) is guaranteed. If the player tries to defuse the fight through diplomacy, rolls fantastically well, but still has to fight, why would the player try again? Instead, the player either gives up trying because he cannot get the results that he wants, or he chooses a different method. Now, they don't bother with diplomacy but go straight to charm spells. Although that's still problematic, but at least somewhat more predictable than diplomacy.</p><p></p><p></p><p></p><p>Is there anything wrong with that?</p></blockquote><p></p>
[QUOTE="Hussar, post: 6106205, member: 22779"] Oh look, yet another example of the players not jumping through the DM's hoops and getting shafted for it. What a shock. Note, not a chance that I randomly selected Sir Stephen. I'm automatically going to select sub-optimal candidates. But, oh, no, the DM is never out to aha-gotcha the players. I would be far more inclined to believe that N'raac if every single example you give didn't shaft the players for not playing through your scenes. Is it really that hard to pick up 6 1st level warriors in your game world? Really? This gets back to a point Celebrim made way, way back about predictability. If I simply bough a scroll of Summon Monster 4, I would get EXACTLY what I asked for without any chance of being shafted. If I simply bought a wand of Mount, again, no chance of the DM shafting us. Why is there no chance? Because the Dm will play by the rules, but will use any vague rules to choose the interpretation that is the least favorable to the players. The Princess Bride was used as an example some ways back to show how Diplomacy can work. And, totally fair. What I worry about is when the DM makes every NPC Inigo Montoya and interprets the Diplomacy rules in such a way that failure (trying to use diplomacy to not have a fight will auto-fail in that situation) is guaranteed. If the player tries to defuse the fight through diplomacy, rolls fantastically well, but still has to fight, why would the player try again? Instead, the player either gives up trying because he cannot get the results that he wants, or he chooses a different method. Now, they don't bother with diplomacy but go straight to charm spells. Although that's still problematic, but at least somewhat more predictable than diplomacy. Is there anything wrong with that? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
You're doing what? Surprising the DM
Top