Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
You're doing what? Surprising the DM
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="N'raac" data-source="post: 6109157" data-attributes="member: 6681948"><p>My suggestion assumes there is some time pressure for you to get to the city and accomplish your task, which means crossing the desert is something the characters want to expedite. That is, five days in the desert rather than seven is important, even if either period would be played out in the same game/player time – ie “You arrive after X days”.</p><p> </p><p>If there is no time pressure, then we can sit and wait for the siege to resolve without getting involved.</p><p></p><p></p><p> </p><p>Your diatribes against any suggestion that, perhaps, summoning a centipede does not spell autosuccess for a quick, easy desert crossing with no encounters. And for all your protests that your objection was simply to tedious, meaningless Ride rolls, you also vigorously opposed any suggestion that there were potential impediments that riding a centipede would not allow easy passage through, and encounters the centipede could not just avoid like a Warner Brothers Road Runner.</p><p> </p><p>Your dread of a mercenary hire that may not perfectly match your expectations, or a horse that is lame, or a spear that is substandard. Your assertion that not permitting you to just hire the mercenaries. </p><p> </p><p>All of these indicate you are not tolerant of failure.</p><p> </p><p></p><p> </p><p>Why do you not accept that your desire that a given task be accomplished without complications does not mean that it can, or even should, be? I have suggested the option of simply accepting that, sometimes, complications arise because they would not be avoided by anything but complete paranoia in every daily activity. Your responses indicate that such paranoia is the only reasonable reaction to the possibility that something might otherwise slip past and inconvenience the characters, such as a lame horse, defective weapon or undesirable hireling on occasions. </p><p> </p><p> Not every time. Not even all that often. Perhaps once in a campaign - or hey, how about as often as you suggest a scene would be skipped by player demand?</p></blockquote><p></p>
[QUOTE="N'raac, post: 6109157, member: 6681948"] My suggestion assumes there is some time pressure for you to get to the city and accomplish your task, which means crossing the desert is something the characters want to expedite. That is, five days in the desert rather than seven is important, even if either period would be played out in the same game/player time – ie “You arrive after X days”. If there is no time pressure, then we can sit and wait for the siege to resolve without getting involved. Your diatribes against any suggestion that, perhaps, summoning a centipede does not spell autosuccess for a quick, easy desert crossing with no encounters. And for all your protests that your objection was simply to tedious, meaningless Ride rolls, you also vigorously opposed any suggestion that there were potential impediments that riding a centipede would not allow easy passage through, and encounters the centipede could not just avoid like a Warner Brothers Road Runner. Your dread of a mercenary hire that may not perfectly match your expectations, or a horse that is lame, or a spear that is substandard. Your assertion that not permitting you to just hire the mercenaries. All of these indicate you are not tolerant of failure. Why do you not accept that your desire that a given task be accomplished without complications does not mean that it can, or even should, be? I have suggested the option of simply accepting that, sometimes, complications arise because they would not be avoided by anything but complete paranoia in every daily activity. Your responses indicate that such paranoia is the only reasonable reaction to the possibility that something might otherwise slip past and inconvenience the characters, such as a lame horse, defective weapon or undesirable hireling on occasions. Not every time. Not even all that often. Perhaps once in a campaign - or hey, how about as often as you suggest a scene would be skipped by player demand? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
You're doing what? Surprising the DM
Top