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You're doing what? Surprising the DM
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<blockquote data-quote="N'raac" data-source="post: 6109687" data-attributes="member: 6681948"><p>I am to assume the players are invested in the <em>battle against</em> the Grell when I have been told they are invested in <em>revenge against</em> the Grell? "You arrive at the dungeon choke point with your mercenary team. Seeing your great strength in numbers, the Grell's morale is shattered. It offers you free passage through its choke point. When you point to the body of your fallen friend, the Grell seems startled, suddenly ecognizing you. It grovels at your feet, begging you to spare its life and promising its unending servitude."</p><p></p><p>The players can kill the Grell with no meaningful resistance, take it as a servant (for however long that may last), mercifully let it go or do as they wish. They can take their vengeance as they see fit. They achieved their goal. Just like they can achieve the goal of hiring helpful mercenaries with an expenditure of gold or a much more detailed Hire Mercenaries challenge. I would also note the "hire mercenaries" goal, I would add, which was set entirely by them, not by the fact that they came across a Grell blocking the path to the goal, much like a desert between them and a city, and played out that more or less irrelevant encounter. As such, it seems more player centric than the Grell Goal.</p></blockquote><p></p>
[QUOTE="N'raac, post: 6109687, member: 6681948"] I am to assume the players are invested in the [I]battle against[/I] the Grell when I have been told they are invested in [I]revenge against[/I] the Grell? "You arrive at the dungeon choke point with your mercenary team. Seeing your great strength in numbers, the Grell's morale is shattered. It offers you free passage through its choke point. When you point to the body of your fallen friend, the Grell seems startled, suddenly ecognizing you. It grovels at your feet, begging you to spare its life and promising its unending servitude." The players can kill the Grell with no meaningful resistance, take it as a servant (for however long that may last), mercifully let it go or do as they wish. They can take their vengeance as they see fit. They achieved their goal. Just like they can achieve the goal of hiring helpful mercenaries with an expenditure of gold or a much more detailed Hire Mercenaries challenge. I would also note the "hire mercenaries" goal, I would add, which was set entirely by them, not by the fact that they came across a Grell blocking the path to the goal, much like a desert between them and a city, and played out that more or less irrelevant encounter. As such, it seems more player centric than the Grell Goal. [/QUOTE]
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