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You're doing what? Surprising the DM
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<blockquote data-quote="JamesonCourage" data-source="post: 6110083" data-attributes="member: 6668292"><p>And I point you back to my response to that.</p><p></p><p>Probably. The city seemed to be "just setting" to Hussar, and not "plot", as he described it. He explicitly doesn't care about "setting". He only cares about what's "relevant" and part of the "plot". If your siege is unrelated to the goal, then it's just a roadblock. Like the desert.</p><p></p><p>Well, Hussar doesn't care about the city' that's setting. He cares about the goal inside the city. But, yes, if the GM sets the siege up that way, yes. Like a desert encounter could be.</p><p></p><p>This has now morphed to "only a desert" instead of an engaging and relevant nomad encounter. Please, can we try to make them both relevant? That's what you suggest GMs do, I believe. Let's at least use the hypotheticals that way.</p><p></p><p>Defeating the pit trap (bypassing it) is an obstacle on the way to the goal (defeating the black knight). The armor is part of the goal (defeating the black knight). It's not the same comparison. The siege is an obstacle on the way to the goal (the goal inside the city). In this case, the siege is much closer to the pit trap.</p><p></p><p></p><p>Yes, again, you're trying to make the desert irrelevant on purpose. You're trying to make it just sand. That's not what it has to be. I can craft a relevant encounter in the desert, and I can craft an irrelevant siege of the city. Or, I can do the reverse (like your examples seem to be).</p><p></p><p>But, I don't see how this relates to Hussar wanting to skip the desert for being irrelevant before he knew what the desert might hold (or if it was relevant). You can tell me the desert is "only sand" all you want, but it's not what I've been using as a comparison, and the "nomad" example has been being used for pages and pages now. I'm not going to change the parameters to accept your generalization when my example shows that it doesn't need to be that way. As always, play what you like <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="JamesonCourage, post: 6110083, member: 6668292"] And I point you back to my response to that. Probably. The city seemed to be "just setting" to Hussar, and not "plot", as he described it. He explicitly doesn't care about "setting". He only cares about what's "relevant" and part of the "plot". If your siege is unrelated to the goal, then it's just a roadblock. Like the desert. Well, Hussar doesn't care about the city' that's setting. He cares about the goal inside the city. But, yes, if the GM sets the siege up that way, yes. Like a desert encounter could be. This has now morphed to "only a desert" instead of an engaging and relevant nomad encounter. Please, can we try to make them both relevant? That's what you suggest GMs do, I believe. Let's at least use the hypotheticals that way. Defeating the pit trap (bypassing it) is an obstacle on the way to the goal (defeating the black knight). The armor is part of the goal (defeating the black knight). It's not the same comparison. The siege is an obstacle on the way to the goal (the goal inside the city). In this case, the siege is much closer to the pit trap. Yes, again, you're trying to make the desert irrelevant on purpose. You're trying to make it just sand. That's not what it has to be. I can craft a relevant encounter in the desert, and I can craft an irrelevant siege of the city. Or, I can do the reverse (like your examples seem to be). But, I don't see how this relates to Hussar wanting to skip the desert for being irrelevant before he knew what the desert might hold (or if it was relevant). You can tell me the desert is "only sand" all you want, but it's not what I've been using as a comparison, and the "nomad" example has been being used for pages and pages now. I'm not going to change the parameters to accept your generalization when my example shows that it doesn't need to be that way. As always, play what you like :) [/QUOTE]
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