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You're doing what? Surprising the DM
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<blockquote data-quote="Celebrim" data-source="post: 6111706" data-attributes="member: 4937"><p>Please show me that "I believe that your character believes he is the rightful king, even though he is not in fact the rightful king and is not recognized by anyone as such." is the failing to create a game that addresses player belief. We have a nice clear quotation from the text that says that the player's belief is not necessarily true, only that the character believes it to be true. Show me how the GM oversteps his authority to treat a belief as suspect. Show me how a GM oversteps his authority by challenging the belief with situations where sticking to that belief in the face of adversity is difficult. For example, is a scene in which the character is in a bar and the patrons of the bar hail the new king (the fraud, the usurper in the characters eyes) and heartily toast to his health, and then become upset with the character if he doesn't praise the current ruler by name and join in the celebration not addressing the character's belief and framing a scene that is about the character's belief? Is that scene outside the GM's authority? Is the player authorized to say, "I don't want that scene. I don't like these obstacles. I literally don't like the obstacle you have set for me to convince these people, that I the beggar am the true king deserving of their toasts and praise. It requires too many successes." Is that what BW says in the rules, or do you think that sort of behavior by a player might not bring out Luke's Imp? Show me how I'm distorting the game with a fun house mirror.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 6111706, member: 4937"] Please show me that "I believe that your character believes he is the rightful king, even though he is not in fact the rightful king and is not recognized by anyone as such." is the failing to create a game that addresses player belief. We have a nice clear quotation from the text that says that the player's belief is not necessarily true, only that the character believes it to be true. Show me how the GM oversteps his authority to treat a belief as suspect. Show me how a GM oversteps his authority by challenging the belief with situations where sticking to that belief in the face of adversity is difficult. For example, is a scene in which the character is in a bar and the patrons of the bar hail the new king (the fraud, the usurper in the characters eyes) and heartily toast to his health, and then become upset with the character if he doesn't praise the current ruler by name and join in the celebration not addressing the character's belief and framing a scene that is about the character's belief? Is that scene outside the GM's authority? Is the player authorized to say, "I don't want that scene. I don't like these obstacles. I literally don't like the obstacle you have set for me to convince these people, that I the beggar am the true king deserving of their toasts and praise. It requires too many successes." Is that what BW says in the rules, or do you think that sort of behavior by a player might not bring out Luke's Imp? Show me how I'm distorting the game with a fun house mirror. [/QUOTE]
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