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You're doing what? Surprising the DM
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<blockquote data-quote="N'raac" data-source="post: 6112537" data-attributes="member: 6681948"><p>You also started us off with the statement that , which suggests it happens with enough frequency for you to evaluate your tendencies when it arises.</p><p></p><p></p><p></p><p>Yet immediately above, you say it should pretty much never happen. And I keep coming back to the desert "completely disengaging" you just at its merest mention.</p><p></p><p></p><p></p><p>What if those two players are quite unhappy - let us say, disengaged - if we do NOT play out this scene. Your reasoning for the desert being totally disengaging is that you are fcused exclusivel on the city scene and the desert is in the way. What happens if one player, on arrival at the scene you have pinned all your enjoyment on, says "really not feeling it - can we just skip ahead past this city crap?"</p><p></p><p>It seems like you assume fun can only be spoiled by playing out undesired scenes. If we refuse to present any esired scenes, could that not also jeopardize someone's enjoyment? Should that not also be addressed?</p><p></p><p></p><p></p><p>And if the reason for those goals is tied to the respective players' vision of the characters an enjoyment of the game, what now? Are you willing to play an "exploration" character next game if the Wizard brings in a "Focused on Activity here at Home" character for this one? Or is this just sacrificing one player's fun for an entire campaign, rather than a single scene?</p><p></p><p></p><p></p><p>But you have told us that your agenda might very well accommodate desert exploration or NPC interaction next time, just not this time, so that seems to indicate your goals mutate pretty rapidly. How is the GM supposed to assess whether this is the day you might want what you bitterly rejected last week?</p></blockquote><p></p>
[QUOTE="N'raac, post: 6112537, member: 6681948"] You also started us off with the statement that , which suggests it happens with enough frequency for you to evaluate your tendencies when it arises. Yet immediately above, you say it should pretty much never happen. And I keep coming back to the desert "completely disengaging" you just at its merest mention. What if those two players are quite unhappy - let us say, disengaged - if we do NOT play out this scene. Your reasoning for the desert being totally disengaging is that you are fcused exclusivel on the city scene and the desert is in the way. What happens if one player, on arrival at the scene you have pinned all your enjoyment on, says "really not feeling it - can we just skip ahead past this city crap?" It seems like you assume fun can only be spoiled by playing out undesired scenes. If we refuse to present any esired scenes, could that not also jeopardize someone's enjoyment? Should that not also be addressed? And if the reason for those goals is tied to the respective players' vision of the characters an enjoyment of the game, what now? Are you willing to play an "exploration" character next game if the Wizard brings in a "Focused on Activity here at Home" character for this one? Or is this just sacrificing one player's fun for an entire campaign, rather than a single scene? But you have told us that your agenda might very well accommodate desert exploration or NPC interaction next time, just not this time, so that seems to indicate your goals mutate pretty rapidly. How is the GM supposed to assess whether this is the day you might want what you bitterly rejected last week? [/QUOTE]
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