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You're doing what? Surprising the DM
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<blockquote data-quote="Hussar" data-source="post: 6112676" data-attributes="member: 22779"><p>JackinthGreen, I agree. This is something that needs to be discussed at tables before play begins. My previous bad experiences came from the fact that this sort of thing wasn't discussed at the outset. I would further say that the reason things like this weren't discussed is because of the fairly strong reactions that it brings out.</p><p></p><p>No one wants to be "that guy" who is piddling in everyone's corn flakes. Of course not. No one, or at least no one I actually want to game with, is sitting down at the table with the deliberate aim of disrupting the table. Granted, I've played with that guy too over the years, so, I can see where N'raac is coming from. </p><p></p><p>And, to be honest, I wasn't trying to be "that guy". I wasn't trying to disrupt the table. I honestly feel that my contribution led to a better game. But, I've also realized that things like this have to be laid out very clearly outside of the game, precisely to avoid this sort of problem. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>But, I will say this. I've gotten a number of players over the years who have come from tables where fairly strict adherence to the simulation is the norm and in my experience, these players are very gunshy about trying anything that is not specifically allowed by the rules. And, I believe that reticence is a direct result of strict adherence to the simulation. Any time they tried to be creative and try things that are not specifically allowed by the rules, their DM's would spend considerable table time futzing about with what the player considered minutia and basically any "cool" idea was generally far more trouble than it was worth.</p><p></p><p>That has been my experience anyway.</p></blockquote><p></p>
[QUOTE="Hussar, post: 6112676, member: 22779"] JackinthGreen, I agree. This is something that needs to be discussed at tables before play begins. My previous bad experiences came from the fact that this sort of thing wasn't discussed at the outset. I would further say that the reason things like this weren't discussed is because of the fairly strong reactions that it brings out. No one wants to be "that guy" who is piddling in everyone's corn flakes. Of course not. No one, or at least no one I actually want to game with, is sitting down at the table with the deliberate aim of disrupting the table. Granted, I've played with that guy too over the years, so, I can see where N'raac is coming from. And, to be honest, I wasn't trying to be "that guy". I wasn't trying to disrupt the table. I honestly feel that my contribution led to a better game. But, I've also realized that things like this have to be laid out very clearly outside of the game, precisely to avoid this sort of problem. :D But, I will say this. I've gotten a number of players over the years who have come from tables where fairly strict adherence to the simulation is the norm and in my experience, these players are very gunshy about trying anything that is not specifically allowed by the rules. And, I believe that reticence is a direct result of strict adherence to the simulation. Any time they tried to be creative and try things that are not specifically allowed by the rules, their DM's would spend considerable table time futzing about with what the player considered minutia and basically any "cool" idea was generally far more trouble than it was worth. That has been my experience anyway. [/QUOTE]
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