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<blockquote data-quote="LostSoul" data-source="post: 6114211" data-attributes="member: 386"><p>I think you need a backstory to give Beliefs meaning in the game world. I don't know if you must know what would determine any Belief to be true - I think you need some kind of idea, and I think you need to be flexible enough so that your ideas <em>may</em> change through the events in play.</p><p></p><p></p><p></p><p>I played a PC in a BW game that had a similar belief. It was something like "I believe that our people are strong, and need to be ruled by the strongest among us; since I have strength, I deserve to rule." Something like that. My PC was a Bastard, so didn't really have a legitimate claim to lordship. (The setting was somewhat dark-ages Germany/Poland, I recall. It was a few years ago.) (Found my character sheet - it was "Nobility is not in blood it is in the deed. I will carve out my own koning.")</p><p></p><p>I had that Belief for a long time and it gave me Fate points here and there. It wasn't really a <em>major</em> focus of play. Some of the other players asked if I should change it, but I thought that there was potential there, so I left it on the sheet.</p><p></p><p>It became a focus of play in the last few sessions. My PC was captured and tortured by an elf witch-queen who totally changed my PC's ideas about who he was and who his people were. (It was a nice culmination of everything that had happened to my PC, especially his interactions with the other, elven PCs.) I ended up leading an orc army against the last bastion of humanity in the little valley - I think that Belief changed to "My people are weak and they deserve to die. I will kill them all and burn the land." (This was actually "Men are weak but I am strong. I will kill the troll leader and take over the orcish tribe." Hmm, seems like more happened in that last session than I recall. Oh yeah - I think I led a covert ambush to kidnap a princess.)</p><p></p><p>I ended up face-to-face with one of the elf PCs; we had a Duel of Wits - I wanted him to leave the valley with all the other elves and leave us alone; he wanted me to repent for my sins. I made a few Points that all of this destruction was their fault, caused by the meddling of the elves in human affairs; he didn't listen, so I attacked him. Being an elf, he killed me pretty easily, which I figured would be the outcome. (As in, my PC knew that, and was willing to die if it meant getting rid of the elves.)</p><p></p><p>He ended up getting all Greif-y and ended up leaving the valley, never to return. I think something similar happened to the elf witch-queen; I forget exactly what - she may have locked herself up in her tower forever, killed herself, or allowed herself to be taken from the human lands.</p><p></p><p>Anyway, I thought my PC's death at the hands of his former friend was a very successful resolution of that Belief.</p></blockquote><p></p>
[QUOTE="LostSoul, post: 6114211, member: 386"] I think you need a backstory to give Beliefs meaning in the game world. I don't know if you must know what would determine any Belief to be true - I think you need some kind of idea, and I think you need to be flexible enough so that your ideas [i]may[/i] change through the events in play. I played a PC in a BW game that had a similar belief. It was something like "I believe that our people are strong, and need to be ruled by the strongest among us; since I have strength, I deserve to rule." Something like that. My PC was a Bastard, so didn't really have a legitimate claim to lordship. (The setting was somewhat dark-ages Germany/Poland, I recall. It was a few years ago.) (Found my character sheet - it was "Nobility is not in blood it is in the deed. I will carve out my own koning.") I had that Belief for a long time and it gave me Fate points here and there. It wasn't really a [i]major[/i] focus of play. Some of the other players asked if I should change it, but I thought that there was potential there, so I left it on the sheet. It became a focus of play in the last few sessions. My PC was captured and tortured by an elf witch-queen who totally changed my PC's ideas about who he was and who his people were. (It was a nice culmination of everything that had happened to my PC, especially his interactions with the other, elven PCs.) I ended up leading an orc army against the last bastion of humanity in the little valley - I think that Belief changed to "My people are weak and they deserve to die. I will kill them all and burn the land." (This was actually "Men are weak but I am strong. I will kill the troll leader and take over the orcish tribe." Hmm, seems like more happened in that last session than I recall. Oh yeah - I think I led a covert ambush to kidnap a princess.) I ended up face-to-face with one of the elf PCs; we had a Duel of Wits - I wanted him to leave the valley with all the other elves and leave us alone; he wanted me to repent for my sins. I made a few Points that all of this destruction was their fault, caused by the meddling of the elves in human affairs; he didn't listen, so I attacked him. Being an elf, he killed me pretty easily, which I figured would be the outcome. (As in, my PC knew that, and was willing to die if it meant getting rid of the elves.) He ended up getting all Greif-y and ended up leaving the valley, never to return. I think something similar happened to the elf witch-queen; I forget exactly what - she may have locked herself up in her tower forever, killed herself, or allowed herself to be taken from the human lands. Anyway, I thought my PC's death at the hands of his former friend was a very successful resolution of that Belief. [/QUOTE]
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