Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
You're doing what? Surprising the DM
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Hussar" data-source="post: 6118126" data-attributes="member: 22779"><p>Sorry about the city thing. As I said, it's been some years since I played this, did not enjoy the experience and quite honestly forgot the exact details. I knew we popped into the desert and then had to go <em>somewhere</em>. But, as I said, WAYYYY back, the exact details are very fuzzy. Of course, the thing is, we've pretty much moved past the exact situation and into another one. I'm not sure why N'raac wants to focus on the specific example, and not the presented hypothetical of starting in a desert and having a known goal.</p><p></p><p>To me, the details are largely irrelevant. Me, the player made his goals specifically known, and the DM's in this thread would call me whiney and whatnot. </p><p></p><p>My point is, when the player makes his or her preferences pretty strongly known, and provides a means in games for achieving those preferences, even if it's not entirely kosher by the rules, I would prefer to go with it. The player does not want to screw around wandering the desert (which apparently, I was 100% right about) and wants to skip that stuff. The player provides a means by which you can plausibly do so. But, apparently, some DM's will refuse this, mostly on the grounds that it might skip other player's fun, despite knowing that at least one player has zero interest in what's going on.</p><p></p><p>Like I said a bunch of times, I refuse to throw one player under the bus just so another player can have a good time. I won't do it. I don't run a democracy. There is no vote and the majority most certainly does not rule. One player is completely tuned out of what's going on? Skip it and move on. </p><p></p><p>If that player consistently tunes out to many things (N'raac's contention that any player that wants to skip the desert will want to skip EVERYTHING), then you step aside and talk to the player and possibly part ways. But, if it's just this one time? Not a problem. Transition the scene as fast as possible and move on.</p><p></p><p>At least, that's my advice.</p></blockquote><p></p>
[QUOTE="Hussar, post: 6118126, member: 22779"] Sorry about the city thing. As I said, it's been some years since I played this, did not enjoy the experience and quite honestly forgot the exact details. I knew we popped into the desert and then had to go [i]somewhere[/i]. But, as I said, WAYYYY back, the exact details are very fuzzy. Of course, the thing is, we've pretty much moved past the exact situation and into another one. I'm not sure why N'raac wants to focus on the specific example, and not the presented hypothetical of starting in a desert and having a known goal. To me, the details are largely irrelevant. Me, the player made his goals specifically known, and the DM's in this thread would call me whiney and whatnot. My point is, when the player makes his or her preferences pretty strongly known, and provides a means in games for achieving those preferences, even if it's not entirely kosher by the rules, I would prefer to go with it. The player does not want to screw around wandering the desert (which apparently, I was 100% right about) and wants to skip that stuff. The player provides a means by which you can plausibly do so. But, apparently, some DM's will refuse this, mostly on the grounds that it might skip other player's fun, despite knowing that at least one player has zero interest in what's going on. Like I said a bunch of times, I refuse to throw one player under the bus just so another player can have a good time. I won't do it. I don't run a democracy. There is no vote and the majority most certainly does not rule. One player is completely tuned out of what's going on? Skip it and move on. If that player consistently tunes out to many things (N'raac's contention that any player that wants to skip the desert will want to skip EVERYTHING), then you step aside and talk to the player and possibly part ways. But, if it's just this one time? Not a problem. Transition the scene as fast as possible and move on. At least, that's my advice. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
You're doing what? Surprising the DM
Top