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You're doing what? Surprising the DM
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<blockquote data-quote="Hussar" data-source="post: 6121566" data-attributes="member: 22779"><p>Why? Why would the player's investigate? They have zero investment in this. All they know is that the DM is bombing random encounters on them for no reason. They're off pursuing their agreed upon goals and, for no apparent reason, they get jumped by these cultists. Then it happens again. It's completely out of left field, totally unlooked for by the group and, in no way, actually related to whatever it is they are pursuing at the time.</p><p></p><p>My response is generally a rather pointed WTF moment with the DM, because, at that point in time, it looks a lot like the DM wants to railroad us into some specific plot. And, hey, guess what? He is trying to railroad us into a specific plot. But, instead of it being his plot, it's Bob's. It's not like we went looking for the cultists. As far as the group knows, they have no reason for the cultists to be even interested in them.</p><p></p><p>But, for some reason, they keep popping up. Oh, goodie, we get to hop on the railroad and follow the plot wagon because Bob wants to hijack the game and make sure that the game is about him without bothering to actually ask the rest of the players if they would be interested in playing this.</p><p></p><p>Again, it's the wizard hijacking the game to force the rest of the group to do what he wants, rather than any sort of consensus.</p><p></p><p>No thank you. I do not want to play in this game. I've been there before and it blows. Half the group is wandering around blind because they never have enough information to actually do anything, someone in the group is off playing with his Playstation because it sure beats the hell out of playing this, and one guy is sitting there, all happy because he gets to be the center of attention.</p><p></p><p>Not how I want to play. Thanks.</p><p></p><p></p><p></p><p>Yup, so long as the players are perfectly willing to passively let the DM roll up the plotwagon and dole out that nice breadcrumb trail for them to follow, this works fantastically. No one's hooks are front and center today? Why on earth would you bother showing up then? Hrm, let's play a game that in no way actually directly relates to any of the characters you are playing.</p></blockquote><p></p>
[QUOTE="Hussar, post: 6121566, member: 22779"] Why? Why would the player's investigate? They have zero investment in this. All they know is that the DM is bombing random encounters on them for no reason. They're off pursuing their agreed upon goals and, for no apparent reason, they get jumped by these cultists. Then it happens again. It's completely out of left field, totally unlooked for by the group and, in no way, actually related to whatever it is they are pursuing at the time. My response is generally a rather pointed WTF moment with the DM, because, at that point in time, it looks a lot like the DM wants to railroad us into some specific plot. And, hey, guess what? He is trying to railroad us into a specific plot. But, instead of it being his plot, it's Bob's. It's not like we went looking for the cultists. As far as the group knows, they have no reason for the cultists to be even interested in them. But, for some reason, they keep popping up. Oh, goodie, we get to hop on the railroad and follow the plot wagon because Bob wants to hijack the game and make sure that the game is about him without bothering to actually ask the rest of the players if they would be interested in playing this. Again, it's the wizard hijacking the game to force the rest of the group to do what he wants, rather than any sort of consensus. No thank you. I do not want to play in this game. I've been there before and it blows. Half the group is wandering around blind because they never have enough information to actually do anything, someone in the group is off playing with his Playstation because it sure beats the hell out of playing this, and one guy is sitting there, all happy because he gets to be the center of attention. Not how I want to play. Thanks. Yup, so long as the players are perfectly willing to passively let the DM roll up the plotwagon and dole out that nice breadcrumb trail for them to follow, this works fantastically. No one's hooks are front and center today? Why on earth would you bother showing up then? Hrm, let's play a game that in no way actually directly relates to any of the characters you are playing. [/QUOTE]
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You're doing what? Surprising the DM
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