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You're doing what? Surprising the DM
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<blockquote data-quote="N'raac" data-source="post: 6124138" data-attributes="member: 6681948"><p>I assume by "local market", you mean Planet Earth, or something similar.</p><p></p><p></p><p></p><p>I think 5e (and a lot of other games) could do a much better job of explicitly stating the design objectives. Different games seek to achieve different results, and much of the Edition Wars (or System Wars) boil down to the mesh of the system with the group's play objectives. The game system may well deliver exactly what it set out to deliver, efectively and elegantly. I'd classify that as a well designed game. But, if what it set out to deliver is a poor match to the game experience I, or my group, wants, it is a very well designed system that I don't want to play as it does not deliver, or set out to deliver, what I want in a game.</p><p></p><p>If 5e tries to be all things to all people, I expect it will, at best, deliver marginal results across the board. It will do many things, likely passably and maybe some quite well, but it won't do any of them as well as a system focused on delivery of that type of gaming experience, and not trying (or pretending) to be all things to all gamers. </p><p></p><p>I think 3e and 4e (with limited experience regarding the latter) are both good, solid games. They are both, however, different games from their predecessor editions. I would classify 3.5 and Pathfinder as "edition" of the same game as 3.0, but I would classify 2e and 4e as different games, not different editions of the same game.</p></blockquote><p></p>
[QUOTE="N'raac, post: 6124138, member: 6681948"] I assume by "local market", you mean Planet Earth, or something similar. I think 5e (and a lot of other games) could do a much better job of explicitly stating the design objectives. Different games seek to achieve different results, and much of the Edition Wars (or System Wars) boil down to the mesh of the system with the group's play objectives. The game system may well deliver exactly what it set out to deliver, efectively and elegantly. I'd classify that as a well designed game. But, if what it set out to deliver is a poor match to the game experience I, or my group, wants, it is a very well designed system that I don't want to play as it does not deliver, or set out to deliver, what I want in a game. If 5e tries to be all things to all people, I expect it will, at best, deliver marginal results across the board. It will do many things, likely passably and maybe some quite well, but it won't do any of them as well as a system focused on delivery of that type of gaming experience, and not trying (or pretending) to be all things to all gamers. I think 3e and 4e (with limited experience regarding the latter) are both good, solid games. They are both, however, different games from their predecessor editions. I would classify 3.5 and Pathfinder as "edition" of the same game as 3.0, but I would classify 2e and 4e as different games, not different editions of the same game. [/QUOTE]
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