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You're doing what? Surprising the DM
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<blockquote data-quote="N'raac" data-source="post: 6124425" data-attributes="member: 6681948"><p>Again, I don't think this is the binary switch you imply. "There is a small army surrounding the city" does not flow to "immediate leveraging". Do we recognize whose livery are they wearing? Can we identify the person(s) we might best negotiate with? Or do we need to interact (or take some other actions - spy, scry, whatever) in order to learn more and apply the desired leveraging? I agree we are closer with "there is a large army encamped about the city" then with "it's a desert, all right", if that's any consolation.</p><p></p><p></p><p></p><p>Those sound similar to the actions I would take regarding the siege. Go figure!</p><p></p><p></p><p></p><p>They often happen with some of the group opting out. I find it rare a group wants to go see a movie, one member says "Nah" and the rest decide they will never see that movie.</p><p></p><p></p><p></p><p>Three options, rising in severity. What do you expect the besiegers do?</p><p></p><p></p><p></p><p>A blockade can, as I said, accomplish much the same results as a siege, denying resources to the location to weaken it for later conquest.</p><p></p><p></p><p></p><p>I do recognize all of those things. That siege was OK, another was not.</p><p></p><p></p><p></p><p>Because you are not hiring guards. You are hiring people to assist you to go forth and kill a sentient creature. Guards defend. That is not what you are hiring.</p><p></p><p></p><p></p><p>You place a lot of stock in the forthrightness of demonic merchants engaging in full disclosure as a selling strategy.</p><p></p><p></p><p></p><p>Or you have the complaint that the GM is just providing two choices, neither of which have player buy-in.</p><p></p><p>Nothing to add to the rest, really - same logic that everyone I know would already know everyone I have ever met, same disagreement.</p></blockquote><p></p>
[QUOTE="N'raac, post: 6124425, member: 6681948"] Again, I don't think this is the binary switch you imply. "There is a small army surrounding the city" does not flow to "immediate leveraging". Do we recognize whose livery are they wearing? Can we identify the person(s) we might best negotiate with? Or do we need to interact (or take some other actions - spy, scry, whatever) in order to learn more and apply the desired leveraging? I agree we are closer with "there is a large army encamped about the city" then with "it's a desert, all right", if that's any consolation. Those sound similar to the actions I would take regarding the siege. Go figure! They often happen with some of the group opting out. I find it rare a group wants to go see a movie, one member says "Nah" and the rest decide they will never see that movie. Three options, rising in severity. What do you expect the besiegers do? A blockade can, as I said, accomplish much the same results as a siege, denying resources to the location to weaken it for later conquest. I do recognize all of those things. That siege was OK, another was not. Because you are not hiring guards. You are hiring people to assist you to go forth and kill a sentient creature. Guards defend. That is not what you are hiring. You place a lot of stock in the forthrightness of demonic merchants engaging in full disclosure as a selling strategy. Or you have the complaint that the GM is just providing two choices, neither of which have player buy-in. Nothing to add to the rest, really - same logic that everyone I know would already know everyone I have ever met, same disagreement. [/QUOTE]
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