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You're Marked..how and what'sum'up?
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<blockquote data-quote="BeauNiddle" data-source="post: 4249749" data-attributes="member: 836"><p>You might want to use the word 'were' when discussing previous examples of immunity <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>The high level fighter has sufficient attack bonus that he doesn't care about a 'mere' -2 from being marked and so can attack whom ever he likes. The evil paladin has enough hit points that a few radient strikes wont bother him.</p><p></p><p>Oh and the Paladin has to actively challenge the person he marked (either by moving towards them or attacking them) for his retribution ability to work. Yes a Paladin focussed on archery could have a lot of fun but it's not that impressive.</p><p></p><p>We haven't seen all the rules so there might be something in there about ignoring marks but the designers specifically mentioned they were trying to avoid such things just because of the arms race it causes (1st level PC has mark, 5th level monster has anti-mark, 11th level PC has uber-mark, 15th level monster has anti-uber-mark, 21st level PC ...)</p><p></p><p></p><p>Oh and about the cleave doing damage without an attack roll - why not use a power that does damage on a miss and leave the poor boulder alone <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> [the BBEG isn't going to care about str damage but probably will care about weapon + weapon effects + power effects + special + str damage of a normal hit.]</p></blockquote><p></p>
[QUOTE="BeauNiddle, post: 4249749, member: 836"] You might want to use the word 'were' when discussing previous examples of immunity :) The high level fighter has sufficient attack bonus that he doesn't care about a 'mere' -2 from being marked and so can attack whom ever he likes. The evil paladin has enough hit points that a few radient strikes wont bother him. Oh and the Paladin has to actively challenge the person he marked (either by moving towards them or attacking them) for his retribution ability to work. Yes a Paladin focussed on archery could have a lot of fun but it's not that impressive. We haven't seen all the rules so there might be something in there about ignoring marks but the designers specifically mentioned they were trying to avoid such things just because of the arms race it causes (1st level PC has mark, 5th level monster has anti-mark, 11th level PC has uber-mark, 15th level monster has anti-uber-mark, 21st level PC ...) Oh and about the cleave doing damage without an attack roll - why not use a power that does damage on a miss and leave the poor boulder alone ;) [the BBEG isn't going to care about str damage but probably will care about weapon + weapon effects + power effects + special + str damage of a normal hit.] [/QUOTE]
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