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You're the Head of WOTC. Now What?
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<blockquote data-quote="hewligan" data-source="post: 5080227" data-attributes="member: 19688"><p>Okay, so this baby is now mine, my own personal play-thing, so here is what I would do (in reality I would be much more 'business like' but that isn't so fun in the 'what-if' imagineering):</p><p></p><p>1) Work on building a friendly dialogue with our customers - after all, they have the potential to be our best sales-people</p><p></p><p>2) Reach out to Paizo, either to bring them back in-house, or to try and bring them on-board as official adventure provider for whatever edition of DnD</p><p></p><p>3) Stick with 4e (I dislike it myself, but moving so soon would be corporate suicide)</p><p></p><p>4) Slowly move away from the tactical-combat emphasis - that is best done in computer games, so why compete in the one area that is best handled by a computer. Instead, refocus on "role" playing</p><p></p><p>5) Create a new line called: DnD Legacy. Use this line to introduce rules-light (so suitable for any edition) campaign settings, etc. for things like Planescape, SpellJammer, Greyhawk. Perhaps this DnD Legacy line is what Paizo could be drafted in to help support with adventures.</p><p></p><p>6) Listen a little better</p><p></p><p>7) Buy donuts for my staff, tell them to enjoy themselves, and absolutely promise that in 2010 there will be no Christmas lay-offs, guaranteed.</p><p></p><p></p><p>If I am allowed a number 8), it would be to rename myself "KING OF THE WIZARDS (of the Coast)" - my wife would be very impressed.</p></blockquote><p></p>
[QUOTE="hewligan, post: 5080227, member: 19688"] Okay, so this baby is now mine, my own personal play-thing, so here is what I would do (in reality I would be much more 'business like' but that isn't so fun in the 'what-if' imagineering): 1) Work on building a friendly dialogue with our customers - after all, they have the potential to be our best sales-people 2) Reach out to Paizo, either to bring them back in-house, or to try and bring them on-board as official adventure provider for whatever edition of DnD 3) Stick with 4e (I dislike it myself, but moving so soon would be corporate suicide) 4) Slowly move away from the tactical-combat emphasis - that is best done in computer games, so why compete in the one area that is best handled by a computer. Instead, refocus on "role" playing 5) Create a new line called: DnD Legacy. Use this line to introduce rules-light (so suitable for any edition) campaign settings, etc. for things like Planescape, SpellJammer, Greyhawk. Perhaps this DnD Legacy line is what Paizo could be drafted in to help support with adventures. 6) Listen a little better 7) Buy donuts for my staff, tell them to enjoy themselves, and absolutely promise that in 2010 there will be no Christmas lay-offs, guaranteed. If I am allowed a number 8), it would be to rename myself "KING OF THE WIZARDS (of the Coast)" - my wife would be very impressed. [/QUOTE]
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