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You've Created A Bad Character. How, why and whose fault is it?
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<blockquote data-quote="James Gasik" data-source="post: 9308466" data-attributes="member: 6877472"><p>On the flipside, you can also create a good (or even too good) character by accident. An example of this is the 3.5 Druid. Player says "oh wow, I can turn into an animal? Neat!". Hits level 6, looks around for good feats, see this Druid-only one called Natural Spell and suddenly not only is there almost no need to ever <strong>not</strong> be in Wild Shape, they can use short duration buffs and the like without wasting uses of the ability.</p><p></p><p>Soon the DM is tearing their hair out (what's left of it in some of our cases) and all because of core options that seem intended to go together like chocolate and peanut butter.</p></blockquote><p></p>
[QUOTE="James Gasik, post: 9308466, member: 6877472"] On the flipside, you can also create a good (or even too good) character by accident. An example of this is the 3.5 Druid. Player says "oh wow, I can turn into an animal? Neat!". Hits level 6, looks around for good feats, see this Druid-only one called Natural Spell and suddenly not only is there almost no need to ever [B]not[/B] be in Wild Shape, they can use short duration buffs and the like without wasting uses of the ability. Soon the DM is tearing their hair out (what's left of it in some of our cases) and all because of core options that seem intended to go together like chocolate and peanut butter. [/QUOTE]
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You've Created A Bad Character. How, why and whose fault is it?
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