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You've Created A Bad Character. How, why and whose fault is it?
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<blockquote data-quote="Dannyalcatraz" data-source="post: 9309632" data-attributes="member: 19675"><p>By some definitions in here, I’ve never made a bad character. By others, I’ve made lots.<img class="smilie smilie--emoji" alt="😂" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f602.png" title="Face with tears of joy :joy:" data-shortname=":joy:" loading="lazy" width="64" height="64" /></p><p></p><p>At this point in my gaming history, I try to help others realize their vision of their PC in whichever system is being used…and listen to suggestions aimed at doing likewise for me. Especially in complex systems like D&D 3.X or HERO.</p><p></p><p>That said…</p><p></p><p>One of my later 3.5Ed PCs was a melee-oriented human sorcerer in a campaign that limited player resources for PC design and advancement to the PHB and a couple books of the player’s choice.</p><p></p><p>My dude wore scale mail and swung a maul from level 1 forward. And the campaign died before he became proficient in either. But his stats were (earlier-edition) Paladinesque, so he didn’t miss as much as you’d think, and his AC was pretty decent.</p><p></p><p>The twist: he was obsessed with his blue dragon ancestry and leaned into it with the Draconic Heritage feats. And feat #2 gave him a Draconic electric bolt breath weapon, powered by channeling his spell energy. Besides that, none of his spells had ASF.</p><p></p><p>So he’d swing his maul, missing often-ish but hitting <strong>hard</strong> when he connected, and if & when a group of opponents were conveniently arranged, he’d spit lightning at the lot of them.*</p><p></p><p></p><p></p><p></p><p></p><p></p><p>* because there was no Session Zero and everyone made their PCs in private, the fist time that happened, there was nearly a mass whiplash event.</p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 9309632, member: 19675"] By some definitions in here, I’ve never made a bad character. By others, I’ve made lots.😂 At this point in my gaming history, I try to help others realize their vision of their PC in whichever system is being used…and listen to suggestions aimed at doing likewise for me. Especially in complex systems like D&D 3.X or HERO. That said… One of my later 3.5Ed PCs was a melee-oriented human sorcerer in a campaign that limited player resources for PC design and advancement to the PHB and a couple books of the player’s choice. My dude wore scale mail and swung a maul from level 1 forward. And the campaign died before he became proficient in either. But his stats were (earlier-edition) Paladinesque, so he didn’t miss as much as you’d think, and his AC was pretty decent. The twist: he was obsessed with his blue dragon ancestry and leaned into it with the Draconic Heritage feats. And feat #2 gave him a Draconic electric bolt breath weapon, powered by channeling his spell energy. Besides that, none of his spells had ASF. So he’d swing his maul, missing often-ish but hitting [B]hard[/B] when he connected, and if & when a group of opponents were conveniently arranged, he’d spit lightning at the lot of them.* * because there was no Session Zero and everyone made their PCs in private, the fist time that happened, there was nearly a mass whiplash event. [/QUOTE]
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