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You've got physics in my D&D!
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<blockquote data-quote="ledded" data-source="post: 1846851" data-attributes="member: 12744"><p>We've had a few situations where physics has come up, but we've always been able to rectify those fairly quickly (several folks in the group are very well read or have experience to back things up).</p><p> </p><p>For the most part, we don't worry about it. The fireball/lightning bolt at your feet effect? Well, even though we take turns, we try to realize that everyone is moving constantly. The spell might have exploded just as they zoomed/ducked/rolled through that square, the casting may have warned them enough to be ready to take some kind of defensive action, etc. Sure, it does take a little hand-waving but we try to not get too tricky.</p><p> </p><p>That being said, whoever the GM is will often bestow a penalty or even (rarely) deny a save in a particular situation that makes sense. Trapped at the bottom of a smooth 5' wide pit and someone drops in a fireball? Well, that's gonna sting a bit even with evasion, and as players we're often smart enough to know when modifiers should apply.</p></blockquote><p></p>
[QUOTE="ledded, post: 1846851, member: 12744"] We've had a few situations where physics has come up, but we've always been able to rectify those fairly quickly (several folks in the group are very well read or have experience to back things up). For the most part, we don't worry about it. The fireball/lightning bolt at your feet effect? Well, even though we take turns, we try to realize that everyone is moving constantly. The spell might have exploded just as they zoomed/ducked/rolled through that square, the casting may have warned them enough to be ready to take some kind of defensive action, etc. Sure, it does take a little hand-waving but we try to not get too tricky. That being said, whoever the GM is will often bestow a penalty or even (rarely) deny a save in a particular situation that makes sense. Trapped at the bottom of a smooth 5' wide pit and someone drops in a fireball? Well, that's gonna sting a bit even with evasion, and as players we're often smart enough to know when modifiers should apply. [/QUOTE]
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You've got physics in my D&D!
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