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Yttermayn's "Saga of the Dragon Cult" (IC) 2
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<blockquote data-quote="Yttermayn" data-source="post: 5466316" data-attributes="member: 31390"><p>OOC: Do you mean duration:concentration? If that's the case, and you manage to cause damage with that rock, then yes. A 5lb rock from a few feet overhead (which is all you have inside the cave) can cause damage and force a concentration check. I'm going to make a ruling, since I see this scenario coming up again, that an object being dropped from above at the upper limit of mage hand's range will potentially cause 1-3 pts of damage, if it hits. Dex applies to the to-hit roll. This is of course just talking about a rock or similar simple dense object. An item that has it's own innate damage potential, like a bomb, is another matter.</p><p></p><p>Spot: John notices a part of the head of his staff is glowing. He also notices a matching glow coming from a pocket in the beast's robes, which has begun to smolder. If it has noticed, it hasn't made any indication of it.</p><p></p><p>Once again, Tuk's lethal steel links strike out. The slightest quirk at the corner of his mouth shows on his otherwise impassive face as the chain wraps <em>over</em> the top of the invisible shield. The weapons barbs stick into the flesh at the back of the monster's head, and Tuk hauls back hard enough to rip the scalp right off of the creature. It pitches forward face first and lays twitching on the grimy cave floor.</p><p></p><p>OOC: All enemies are down, combat finished!</p></blockquote><p></p>
[QUOTE="Yttermayn, post: 5466316, member: 31390"] OOC: Do you mean duration:concentration? If that's the case, and you manage to cause damage with that rock, then yes. A 5lb rock from a few feet overhead (which is all you have inside the cave) can cause damage and force a concentration check. I'm going to make a ruling, since I see this scenario coming up again, that an object being dropped from above at the upper limit of mage hand's range will potentially cause 1-3 pts of damage, if it hits. Dex applies to the to-hit roll. This is of course just talking about a rock or similar simple dense object. An item that has it's own innate damage potential, like a bomb, is another matter. Spot: John notices a part of the head of his staff is glowing. He also notices a matching glow coming from a pocket in the beast's robes, which has begun to smolder. If it has noticed, it hasn't made any indication of it. Once again, Tuk's lethal steel links strike out. The slightest quirk at the corner of his mouth shows on his otherwise impassive face as the chain wraps [I]over[/I] the top of the invisible shield. The weapons barbs stick into the flesh at the back of the monster's head, and Tuk hauls back hard enough to rip the scalp right off of the creature. It pitches forward face first and lays twitching on the grimy cave floor. OOC: All enemies are down, combat finished! [/QUOTE]
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