Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Hosted Forums
Creature Catalog Forums
Monster Homebrews
Yuan Ti and allies thread (Ti-Khana critters)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Cleon" data-source="post: 8761361" data-attributes="member: 57383"><p>Not sure about it doing force damage. That makes me think of <em>magic missile</em> and <em>Mordenkainen's sword</em> spells and similar effects I imagine having a penetrating effect while I was visualizing just a mighty shove so it does falling-type damage (i.e. bludgeoning).</p><p></p><p>Well, <em>Bigby's hand</em> (aka the SRD's <a href="https://www.5esrd.com/database/spell/arcane-hand" target="_blank"><em>arcane hand</em></a>) does force damage and is a conceptually similar effect and is conceptually similar so I guess I can go along with it at least for now. Still seems a tad odd.</p><p></p><p>Also, I'd tweak the wording a bit. Instead of saying "knocked" twice I'd use "is pushed 10 feet away from the central point and knocked prone" instead. The "remains standing" in the final sentence could mean the target is knocked back but doesn't fall. I'd say it doesn't move.</p><p></p><p>Let's see, that'd be:</p><p></p><p style="margin-left: 20px"><em><strong>Mindpunch #2 (Recharge 5-6).</strong></em> The ti-khana triceratops targets a point it can see within <span style="color: red">100</span> feet of it. Each creature in a 20-foot-radius sphere centered on that point must succeed on a DC <span style="color: red">14</span> Strength saving throw or takes 21 (6d6) <span style="color: red">force</span> damage and is pushed <span style="color: red">10</span> feet away from the central point and falls prone. On a success, the target takes half damage and is not pushed or knocked prone.</p><p></p><p>Hmm, if we're making this analogous to <a href="https://www.5esrd.com/database/spell/fireball" target="_blank"><em>fireball</em></a> should we increase the range? A <em>fireball</em> is 150 feet. Contrariwise I'm thinking these "living tanks" might have an attack range comparable to a siege engine such as a ballista which is what, 100/400 feet, or maybe 300 feet like <em>icestorm</em> or 200 feet like the <em><strong>Tail Spike</strong></em> of a <strong><a href="https://www.5esrd.com/database/creature/manticore" target="_blank">Manticore</a></strong>?</p><p></p><p>Also, is DC 14 high enough for the save? The standard DC of a Challenge 9 critter is 16, which is achievable if we assume it is Double Proficiency and spell-equivalent (Base 8 + 0 for Cha + 4×2 for Proficiency).</p><p></p><p>Finally, I'm tempted to make the "pushing distance" 20 feet rather than 10 feet after noticing that the Aboleth in the <em>Monster Manual</em> has a Lair Actions which push creatures 20 feet and the Kraken one that pushes 60 feet, or 10 feet on a success.</p><p></p><p>So either one of the following:</p><p></p><p style="margin-left: 20px"><em><strong>Mindpunch #3 (Recharge 5-6).</strong></em> The ti-khana triceratops targets a point it can see within <span style="color: red">150</span> feet [<span style="color: red">or 200/300/400/500/600 feet<strong>?</strong></span>] of it. Each creature in a 20-foot-radius sphere centered on that point must succeed on a DC <span style="color: red">16</span> Strength saving throw or takes 21 (6d6) <span style="color: red">force</span> damage and is pushed <span style="color: red">20</span> feet away from the central point and falls prone. On a success, the target takes half damage and is not pushed or knocked prone.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><em><strong>Mindpunch #4 (Recharge 5-6).</strong></em> The ti-khana triceratops targets a point it can see within <span style="color: red">150</span> feet [<span style="color: red">or 200/300/400/500/600 feet<strong>?</strong></span>] of it. Each creature in a 20-foot-radius sphere centered on that point must succeed on a DC <span style="color: red">16</span> Strength saving throw or takes 21 (6d6) <span style="color: red">force</span> damage and is pushed <span style="color: red">20</span> feet away from the central point and falls prone. On a success, the target takes half damage and is pushed 5 feet but remains standing.</p></blockquote><p></p>
[QUOTE="Cleon, post: 8761361, member: 57383"] Not sure about it doing force damage. That makes me think of [I]magic missile[/I] and [I]Mordenkainen's sword[/I] spells and similar effects I imagine having a penetrating effect while I was visualizing just a mighty shove so it does falling-type damage (i.e. bludgeoning). Well, [I]Bigby's hand[/I] (aka the SRD's [URL='https://www.5esrd.com/database/spell/arcane-hand'][I]arcane hand[/I][/URL]) does force damage and is a conceptually similar effect and is conceptually similar so I guess I can go along with it at least for now. Still seems a tad odd. Also, I'd tweak the wording a bit. Instead of saying "knocked" twice I'd use "is pushed 10 feet away from the central point and knocked prone" instead. The "remains standing" in the final sentence could mean the target is knocked back but doesn't fall. I'd say it doesn't move. Let's see, that'd be: [INDENT][I][B]Mindpunch #2 (Recharge 5-6).[/B][/I] The ti-khana triceratops targets a point it can see within [COLOR=red]100[/COLOR] feet of it. Each creature in a 20-foot-radius sphere centered on that point must succeed on a DC [COLOR=red]14[/COLOR] Strength saving throw or takes 21 (6d6) [COLOR=red]force[/COLOR] damage and is pushed [COLOR=red]10[/COLOR] feet away from the central point and falls prone. On a success, the target takes half damage and is not pushed or knocked prone.[/INDENT] Hmm, if we're making this analogous to [URL='https://www.5esrd.com/database/spell/fireball'][I]fireball[/I][/URL] should we increase the range? A [I]fireball[/I] is 150 feet. Contrariwise I'm thinking these "living tanks" might have an attack range comparable to a siege engine such as a ballista which is what, 100/400 feet, or maybe 300 feet like [I]icestorm[/I] or 200 feet like the [I][B]Tail Spike[/B][/I] of a [B][URL='https://www.5esrd.com/database/creature/manticore']Manticore[/URL][/B]? Also, is DC 14 high enough for the save? The standard DC of a Challenge 9 critter is 16, which is achievable if we assume it is Double Proficiency and spell-equivalent (Base 8 + 0 for Cha + 4×2 for Proficiency). Finally, I'm tempted to make the "pushing distance" 20 feet rather than 10 feet after noticing that the Aboleth in the [I]Monster Manual[/I] has a Lair Actions which push creatures 20 feet and the Kraken one that pushes 60 feet, or 10 feet on a success. So either one of the following: [INDENT][I][B]Mindpunch #3 (Recharge 5-6).[/B][/I] The ti-khana triceratops targets a point it can see within [COLOR=red]150[/COLOR] feet [[COLOR=red]or 200/300/400/500/600 feet[B]?[/B][/COLOR]] of it. Each creature in a 20-foot-radius sphere centered on that point must succeed on a DC [COLOR=red]16[/COLOR] Strength saving throw or takes 21 (6d6) [COLOR=red]force[/COLOR] damage and is pushed [COLOR=red]20[/COLOR] feet away from the central point and falls prone. On a success, the target takes half damage and is not pushed or knocked prone.[/INDENT] [INDENT][/INDENT] [INDENT][I][B]Mindpunch #4 (Recharge 5-6).[/B][/I] The ti-khana triceratops targets a point it can see within [COLOR=red]150[/COLOR] feet [[COLOR=red]or 200/300/400/500/600 feet[B]?[/B][/COLOR]] of it. Each creature in a 20-foot-radius sphere centered on that point must succeed on a DC [COLOR=red]16[/COLOR] Strength saving throw or takes 21 (6d6) [COLOR=red]force[/COLOR] damage and is pushed [COLOR=red]20[/COLOR] feet away from the central point and falls prone. On a success, the target takes half damage and is pushed 5 feet but remains standing.[/INDENT] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Hosted Forums
Creature Catalog Forums
Monster Homebrews
Yuan Ti and allies thread (Ti-Khana critters)
Top