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Yuan Ti and allies thread (Ti-Khana critters)
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<blockquote data-quote="Cleon" data-source="post: 8862507" data-attributes="member: 57383"><p>Oh, and how about this:</p><p></p><p style="margin-left: 20px"><em><strong>Claws.</strong> Melee Weapon Attack:</em> +5 to hit, reach 5 ft., one target. <em>Hit:</em> 8 (2d4 + 3) slashing damage. If the target is a creature that is Medium size or smaller, it is grappled (escape DC 13). Until this grapple end, the target is restrained, and the pterosaur can't use its claws on another target. The giant pterosaur can then take to the air and carry off its victim, using Plummeting Doom on its next turn.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><em><strong>Plummeting Doom.</strong></em> If the giant pterosaur has a creature of Medium size or smaller restrained in its claws it can use its action to fly up into the sky and then dive while releasing its grip, smashing the grappled victim into the ground. This does ## bludgeoning damage plus an additional ## bludgeoning damage for every Plummeting Doom action the pterosaur takes while restraining the victim, up to a maximum of ## bludgeoning damage. For example, if the pterosaur takes three rounds to build up height and speed the victim takes ## bludgeoning damage. The victim can make a DC ## Athletics (Dexterity) check to roll with the impact, which reduces the damage by ## bludgeoning damage.</p><p></p><p>You've seen enough schlocky "Prehistoric Adventure" movies to know that giant pterodactyls LOVE to pluck hapless souls into the sky and hurl them onto rocks.</p></blockquote><p></p>
[QUOTE="Cleon, post: 8862507, member: 57383"] Oh, and how about this: [INDENT][I][B]Claws.[/B] Melee Weapon Attack:[/I] +5 to hit, reach 5 ft., one target. [I]Hit:[/I] 8 (2d4 + 3) slashing damage. If the target is a creature that is Medium size or smaller, it is grappled (escape DC 13). Until this grapple end, the target is restrained, and the pterosaur can't use its claws on another target. The giant pterosaur can then take to the air and carry off its victim, using Plummeting Doom on its next turn.[/INDENT] [INDENT][/INDENT] [INDENT][I][B]Plummeting Doom.[/B][/I] If the giant pterosaur has a creature of Medium size or smaller restrained in its claws it can use its action to fly up into the sky and then dive while releasing its grip, smashing the grappled victim into the ground. This does ## bludgeoning damage plus an additional ## bludgeoning damage for every Plummeting Doom action the pterosaur takes while restraining the victim, up to a maximum of ## bludgeoning damage. For example, if the pterosaur takes three rounds to build up height and speed the victim takes ## bludgeoning damage. The victim can make a DC ## Athletics (Dexterity) check to roll with the impact, which reduces the damage by ## bludgeoning damage.[/INDENT] You've seen enough schlocky "Prehistoric Adventure" movies to know that giant pterodactyls LOVE to pluck hapless souls into the sky and hurl them onto rocks. [/QUOTE]
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