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Yuan Ti and allies thread (Ti-Khana critters)
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<blockquote data-quote="Cleon" data-source="post: 8862544" data-attributes="member: 57383"><p>Updating the <strong><a href="https://enworld.org/index.php?posts/8766294" target="_blank">Ti-khana Giant Pterosaur</a></strong>.</p><p></p><p>I tweaked the wording of the Plummeting Doom since I realized I'd forgotten to allow for the possibility of the victim escaping the Pterosaur's claws only to realize that's what was holding them up!</p><p></p><p>Updated it to:</p><p></p><p style="margin-left: 20px"><em><strong>Plummeting Doom.</strong></em> If the ti-khana giant pterosaur has a creature of Medium size or smaller restrained in its claws, it can use its action to fly up into the sky and then dives while releasing its grip, smashing the grappled victim into the ground. This does 8 (1d6 + 5) bludgeoning damage plus an additional 14 (4d6) bludgeoning damage for every Plummeting Doom action the pterosaur took while it had its victim restrained, up to a maximum of 78 (21d6 + 5) bludgeoning damage for five rounds spent preparing the plummet. For example, if the pterosaur takes three rounds to build up height and speed, the victim takes 50 (13d6 + 5) bludgeoning damage. The victim can make a DC 15 Athletics (Dexterity) check to roll with the impact, which reduces the damage by 10 (3d6) bludgeoning damage.</p> <p style="margin-left: 20px"> If a victim escapes the pterosaur's claws and falls, they normally drop from a height of 30 feet for every Plummeting Doom action the giant pterosaur took. (At the end of a fall, a creature takes 1d6 bludgeoning damage for every 10 feet it fell, to a maximum of 20d6. The creature lands prone, unless it avoids taking damage from the fall.)</p><p></p><p>I set the damage so a Claws followed by a Plummeting Doom does about the same amount of damage as two Bite attacks, since that keeps things nicely balanced.</p><p></p><p>So that should be the Giant Pterosaur done mechanically.</p></blockquote><p></p>
[QUOTE="Cleon, post: 8862544, member: 57383"] Updating the [B][URL='https://enworld.org/index.php?posts/8766294']Ti-khana Giant Pterosaur[/URL][/B]. I tweaked the wording of the Plummeting Doom since I realized I'd forgotten to allow for the possibility of the victim escaping the Pterosaur's claws only to realize that's what was holding them up! Updated it to: [INDENT][I][B]Plummeting Doom.[/B][/I] If the ti-khana giant pterosaur has a creature of Medium size or smaller restrained in its claws, it can use its action to fly up into the sky and then dives while releasing its grip, smashing the grappled victim into the ground. This does 8 (1d6 + 5) bludgeoning damage plus an additional 14 (4d6) bludgeoning damage for every Plummeting Doom action the pterosaur took while it had its victim restrained, up to a maximum of 78 (21d6 + 5) bludgeoning damage for five rounds spent preparing the plummet. For example, if the pterosaur takes three rounds to build up height and speed, the victim takes 50 (13d6 + 5) bludgeoning damage. The victim can make a DC 15 Athletics (Dexterity) check to roll with the impact, which reduces the damage by 10 (3d6) bludgeoning damage. If a victim escapes the pterosaur's claws and falls, they normally drop from a height of 30 feet for every Plummeting Doom action the giant pterosaur took. (At the end of a fall, a creature takes 1d6 bludgeoning damage for every 10 feet it fell, to a maximum of 20d6. The creature lands prone, unless it avoids taking damage from the fall.)[/INDENT] I set the damage so a Claws followed by a Plummeting Doom does about the same amount of damage as two Bite attacks, since that keeps things nicely balanced. So that should be the Giant Pterosaur done mechanically. [/QUOTE]
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