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Yuan-Ti (PC version prototype)
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<blockquote data-quote="marelion" data-source="post: 5762591" data-attributes="member: 6679828"><p>Nice idea, i always liked the Yuan-Ti <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>I like the flavour of the yuan-Ti, but I think you were a little too generous with racial benefits <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> I think you7 should definetly change Venemous Bite, see my suggestion below:</p><p></p><p><em>Venemous Bite Yuan-Ti Racial Power</em></p><p><em></em></p><p><em>Encounter* Poison</em></p><p><em>Free Action</em></p><p><em>Trigger: You hit one target with a melee attack</em></p><p><em>Effect: Make a secondary attack using Str/Dex/Con +3/11th:+6/21st:+9 vs Fortitiude:</em></p><p><em>Hit: In addition to all effects of the triggering attack the target takes ongoing 5 poison damage(save ends).</em></p><p><em>11th level: Ongoing 10 poison damage(save ends)</em></p><p><em>21st level: Ongoing 15 poison damage (save ends)</em></p><p><em></em></p><p><em>Special: If the intiial attack already dealt ongoing poison damage, increase the amount of ongoing damage dealt by that attack by 5</em></p><p><em>First failed saving throw: The target falls prone.</em></p><p></p><p>What do you think? This way you get to use your racial ability as a free action, your cance at hitting are better but you have to hit with another attack in the first place and deal less damage to balance the advantage of a free action attack out. It would without a doubt be a strong racial power, but as far as I can say it would not break the game.</p><p></p><p>And i have to admit I`m totally lost when it comes to Snakeskin: If you do not wear any armor you are considered to be wearing Leather armor, di I get this right? And any class would be proficient with this natural armor. But what do you want to explain with the extend rest upgrade is beyond me <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f615.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":confused:" title="Confused :confused:" data-smilie="5"data-shortname=":confused:" /> Are Yuan-Ti supposed to be able to change any armor they wear on their body to Leather? Or can they enchant any armor as if it were leather? i really don`t get it.</p><p></p><p>I am fine with a speed of 7 as a base speed, seeing how the are slithering reptiloids. </p><p></p><p>When it comes to racial feats and the like I would definetely vote for a feat that lets Yuan-Ti use their racial ablity on a ranged attack.</p><p></p><p>I would focus on poison damage and maybe include a Paragon Utility which would allow you to assume human shape so that the yuan-Ti does not always give himself away at first glance.</p><p></p><p>Btw: Happy new year!</p></blockquote><p></p>
[QUOTE="marelion, post: 5762591, member: 6679828"] Nice idea, i always liked the Yuan-Ti :) I like the flavour of the yuan-Ti, but I think you were a little too generous with racial benefits ;) I think you7 should definetly change Venemous Bite, see my suggestion below: [I]Venemous Bite Yuan-Ti Racial Power Encounter* Poison Free Action Trigger: You hit one target with a melee attack Effect: Make a secondary attack using Str/Dex/Con +3/11th:+6/21st:+9 vs Fortitiude: Hit: In addition to all effects of the triggering attack the target takes ongoing 5 poison damage(save ends). 11th level: Ongoing 10 poison damage(save ends) 21st level: Ongoing 15 poison damage (save ends) Special: If the intiial attack already dealt ongoing poison damage, increase the amount of ongoing damage dealt by that attack by 5 First failed saving throw: The target falls prone.[/I] What do you think? This way you get to use your racial ability as a free action, your cance at hitting are better but you have to hit with another attack in the first place and deal less damage to balance the advantage of a free action attack out. It would without a doubt be a strong racial power, but as far as I can say it would not break the game. And i have to admit I`m totally lost when it comes to Snakeskin: If you do not wear any armor you are considered to be wearing Leather armor, di I get this right? And any class would be proficient with this natural armor. But what do you want to explain with the extend rest upgrade is beyond me :confused: Are Yuan-Ti supposed to be able to change any armor they wear on their body to Leather? Or can they enchant any armor as if it were leather? i really don`t get it. I am fine with a speed of 7 as a base speed, seeing how the are slithering reptiloids. When it comes to racial feats and the like I would definetely vote for a feat that lets Yuan-Ti use their racial ablity on a ranged attack. I would focus on poison damage and maybe include a Paragon Utility which would allow you to assume human shape so that the yuan-Ti does not always give himself away at first glance. Btw: Happy new year! [/QUOTE]
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