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<blockquote data-quote="Zardnaar" data-source="post: 7910865" data-attributes="member: 6716779"><p>I'm thinking ahead to the next campaign and are looking at removing some things. </p><p></p><p> The short list of broken stuff. </p><p></p><p>Sharpshooter</p><p>Great Weapon Master</p><p> </p><p> These two feats obsolete the other fighting styles IMHO. I have an additional 40 or 50 feats to replace them with so more options. </p><p></p><p> Healing Spirit</p><p> Almost had a NC life cleric1/druid XYZ. Obsoletes all the other magical healing. </p><p></p><p> Races</p><p> Not so much banned but the theme is probably gonna be pirates. I need some major nation's though. Campaign will be built from the ground up.</p><p></p><p> Dragonborn. More or less in or replaced with Dragonkin from Midgard. Either way they'll be a force. </p><p></p><p>Gnomes.</p><p> No one's gonna play one. Probably won't be banned but no major status for them. </p><p></p><p> Tieflings. </p><p> Even pirates have standards and it's not going to be an evil campaign. Probably allow them but I doubt anyone will pick one. </p><p></p><p> Drow. </p><p> Planning on having not nice elves as the default. They're in decline so Drow in the traditional sense won't really fit. Still probably allow them but see gnomes.</p><p></p><p> These are the races I'll probably replace with something else like Hobgoblins, Minotaurs and Yuan Ti.</p></blockquote><p></p>
[QUOTE="Zardnaar, post: 7910865, member: 6716779"] I'm thinking ahead to the next campaign and are looking at removing some things. The short list of broken stuff. Sharpshooter Great Weapon Master These two feats obsolete the other fighting styles IMHO. I have an additional 40 or 50 feats to replace them with so more options. Healing Spirit Almost had a NC life cleric1/druid XYZ. Obsoletes all the other magical healing. Races Not so much banned but the theme is probably gonna be pirates. I need some major nation's though. Campaign will be built from the ground up. Dragonborn. More or less in or replaced with Dragonkin from Midgard. Either way they'll be a force. Gnomes. No one's gonna play one. Probably won't be banned but no major status for them. Tieflings. Even pirates have standards and it's not going to be an evil campaign. Probably allow them but I doubt anyone will pick one. Drow. Planning on having not nice elves as the default. They're in decline so Drow in the traditional sense won't really fit. Still probably allow them but see gnomes. These are the races I'll probably replace with something else like Hobgoblins, Minotaurs and Yuan Ti. [/QUOTE]
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