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Zard's Post Tasha's Archetype Tier List
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<blockquote data-quote="Zardnaar" data-source="post: 8187466" data-attributes="member: 6716779"><p>Barbarian Battlerager</p><p></p><p> If you're a fan of the Drizzt books and Dwarves this archetype is for you. Your DM may allow non Dwarves to be Battleragers ymmv. </p><p></p><p> At level 3 you get spiked armor. Basically if you grapple you hurt your opponent and you get a bonus action 1d4+ str attack. If feats aren't used this is an ok ability, if feats are used there's argueably better things to do with your bonus action. </p><p></p><p> Reckless Abandon. </p><p></p><p> While raging you gain temporary hit points equal to your constitution modifier. </p><p> The amount of hit points gained are very very minor to the point of being useless. It's something I suppose but so minor as to be irrelevant. </p><p></p><p> Battlerager Charge</p><p></p><p> While raging you get to use the dash action as a bonus action. Extra movement is always nice but it does clash with battlerager armor so it's going to be situational. Long time to wait for it as well. </p><p></p><p> Spiked Retribution. </p><p></p><p>At level 14 you deal piercing 3 damage with your armor if hit. A whopping 3 points non magical at level 14. Very underwhelming.</p><p></p><p> Probably fairly obvious here. While not outright bad the Battlerager is very underwhelming relative to most barbarians. It's better than a poke in the eye with a sharp stick but overall I can only give this archetype a C.</p></blockquote><p></p>
[QUOTE="Zardnaar, post: 8187466, member: 6716779"] Barbarian Battlerager If you're a fan of the Drizzt books and Dwarves this archetype is for you. Your DM may allow non Dwarves to be Battleragers ymmv. At level 3 you get spiked armor. Basically if you grapple you hurt your opponent and you get a bonus action 1d4+ str attack. If feats aren't used this is an ok ability, if feats are used there's argueably better things to do with your bonus action. Reckless Abandon. While raging you gain temporary hit points equal to your constitution modifier. The amount of hit points gained are very very minor to the point of being useless. It's something I suppose but so minor as to be irrelevant. Battlerager Charge While raging you get to use the dash action as a bonus action. Extra movement is always nice but it does clash with battlerager armor so it's going to be situational. Long time to wait for it as well. Spiked Retribution. At level 14 you deal piercing 3 damage with your armor if hit. A whopping 3 points non magical at level 14. Very underwhelming. Probably fairly obvious here. While not outright bad the Battlerager is very underwhelming relative to most barbarians. It's better than a poke in the eye with a sharp stick but overall I can only give this archetype a C. [/QUOTE]
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