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Zards Pure 5.5 New Campaign: Legacy of Netheril
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<blockquote data-quote="THEMNGMNT" data-source="post: 9789207" data-attributes="member: 6809274"><p>Yes. Looks like there's about 3 pages on Anauroch in FR: Heroes of Faerun. Here's the section on Shade:</p><p></p><h4>Empire of Shadows</h4><p><a href="https://www.dndbeyond.com/sources/dnd/frhof/a-guide-to-the-realms#Anauroch" target="_blank">Anauroch</a> is littered with the ruins of the ancient empire of Netheril, which fell in a magical cataclysm almost 3,000 years ago. Some of these ruins lie frozen in ice, their magical secrets preserved and waiting for Netherese survivors—or bold adventurers—to discover them. In the Year of Wild Magic (1372 DR), the Netherese flying city of Thultanthar, also called the City of Shade, emerged from the Shadowfell, where it had lain hidden for centuries. Its rulers, calling themselves Shadovar, began rebuilding their long-lost empire and even returning life and growth to the desert. Thultanthar fell in 1487 DR, crashing in Myth Drannor (see “ <a href="https://www.dndbeyond.com/sources/dnd/frhof/a-guide-to-the-realms#Heartlands" target="_blank">Heartlands</a> ” in this chapter), and the Shadovar empire fell with it. But survivors of that catastrophe are working to re-create the fallen city near the Shoal of Thirst.</p><p></p><p><strong>Shade. </strong>The former city of Thultanthar, capital of the Empire of Shade, was a magical flying marvel. After it crashed, survivors of the empire built a new settlement on the slopes of the Scimitar Spires, overlooking the Shoal of Thirst. Though this city, called Shade, can’t yet fly, it is inspired by old Thultanthar, and it resembles a piece of the Shadowfell transplanted to Faerûn. Its lightless avenues and sunless courtyards are shrouded in impenetrable gloom despite the desert’s glaring sun, providing a comfortable home for the city’s Shadovar rulers. Most explorers and traders avoid the city, as the Shadovar attack intruders.</p></blockquote><p></p>
[QUOTE="THEMNGMNT, post: 9789207, member: 6809274"] Yes. Looks like there's about 3 pages on Anauroch in FR: Heroes of Faerun. Here's the section on Shade: [HEADING=3]Empire of Shadows[/HEADING] [URL='https://www.dndbeyond.com/sources/dnd/frhof/a-guide-to-the-realms#Anauroch']Anauroch[/URL] is littered with the ruins of the ancient empire of Netheril, which fell in a magical cataclysm almost 3,000 years ago. Some of these ruins lie frozen in ice, their magical secrets preserved and waiting for Netherese survivors—or bold adventurers—to discover them. In the Year of Wild Magic (1372 DR), the Netherese flying city of Thultanthar, also called the City of Shade, emerged from the Shadowfell, where it had lain hidden for centuries. Its rulers, calling themselves Shadovar, began rebuilding their long-lost empire and even returning life and growth to the desert. Thultanthar fell in 1487 DR, crashing in Myth Drannor (see “ [URL='https://www.dndbeyond.com/sources/dnd/frhof/a-guide-to-the-realms#Heartlands']Heartlands[/URL] ” in this chapter), and the Shadovar empire fell with it. But survivors of that catastrophe are working to re-create the fallen city near the Shoal of Thirst. [B]Shade. [/B]The former city of Thultanthar, capital of the Empire of Shade, was a magical flying marvel. After it crashed, survivors of the empire built a new settlement on the slopes of the Scimitar Spires, overlooking the Shoal of Thirst. Though this city, called Shade, can’t yet fly, it is inspired by old Thultanthar, and it resembles a piece of the Shadowfell transplanted to Faerûn. Its lightless avenues and sunless courtyards are shrouded in impenetrable gloom despite the desert’s glaring sun, providing a comfortable home for the city’s Shadovar rulers. Most explorers and traders avoid the city, as the Shadovar attack intruders. [/QUOTE]
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