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<blockquote data-quote="Beyond the Grave" data-source="post: 1827454" data-attributes="member: 25509"><p>Very nice. This will definatly save me some time putting together my FFVII campaign.</p><p></p><p>One note, Shouldn't Everyone's grudge be done by level or xp? if you're going by total HD, various creatures like the THri Kreen are at a distinct dissadvantage because of their extra HD's. if your went by level or perhaps xp/1000 it would work just as well.</p><p></p><p>As for Master/Mega Tonberries:</p><p>They seem to have a built-in Ribbon in most of the games, So I'd give them some sort of "Immune to Enchantment effects" or "SR against all enchantment effects" ability. In FFVII, they absorb gravity damage, but i don't know what that would translate over as in DnD. Sonic dmg perhaps? In a lot of the other games, they seem to be immune/strong against the basic elements. So perhaps some sort of elemental ward is in order. And everyone's grudge should probably do more damage... Other than that, I'd say they're just advanced Tonberries.</p><p></p><p>For the Tonberry King/Don Tonberry/The God-Awful Notorious Tonberries of XI: The everyone's grudge damage should again do more damage. These guys aren't only <em>immune</em> to all status effects, they <em>inflict</em> them.... so however you want to handle that, good luck! Other than that, again, advance the Master Tonberry stats up for these guys.</p><p></p><p>I haven't run into a Tonberry's Elemental in XI, yet, but I'll try to find some info on them.....</p></blockquote><p></p>
[QUOTE="Beyond the Grave, post: 1827454, member: 25509"] Very nice. This will definatly save me some time putting together my FFVII campaign. One note, Shouldn't Everyone's grudge be done by level or xp? if you're going by total HD, various creatures like the THri Kreen are at a distinct dissadvantage because of their extra HD's. if your went by level or perhaps xp/1000 it would work just as well. As for Master/Mega Tonberries: They seem to have a built-in Ribbon in most of the games, So I'd give them some sort of "Immune to Enchantment effects" or "SR against all enchantment effects" ability. In FFVII, they absorb gravity damage, but i don't know what that would translate over as in DnD. Sonic dmg perhaps? In a lot of the other games, they seem to be immune/strong against the basic elements. So perhaps some sort of elemental ward is in order. And everyone's grudge should probably do more damage... Other than that, I'd say they're just advanced Tonberries. For the Tonberry King/Don Tonberry/The God-Awful Notorious Tonberries of XI: The everyone's grudge damage should again do more damage. These guys aren't only [I]immune[/I] to all status effects, they [I]inflict[/I] them.... so however you want to handle that, good luck! Other than that, again, advance the Master Tonberry stats up for these guys. I haven't run into a Tonberry's Elemental in XI, yet, but I'll try to find some info on them..... [/QUOTE]
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