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Zeitgeist and Divination Magic (potential spoilers)
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<blockquote data-quote="efreund" data-source="post: 8952238" data-attributes="member: 6799797"><p>The books don't make this clear until later, but the global planar effect of the moon of Mavisha is that it's hard for divination to get a read on anything that occurs on an island. So there's an in-game reason to obfuscate any attempts to probe [spoiler]Axis Island or other such facilities[/spoiler]</p><p></p><p>Also, most of the Ob's secretive stuff takes place [spoiler]in the Bleak Gate. Be it under Cauldron Hill, or at their palace near Vendricce[/spoiler]</p><p></p><p>The game actually assumes the PCs will use low-level divination magic quite a bit. I remember callouts in adv2 for investigating the various items found on the body, throughout adv3 for tracking down where [spoiler]Shijen and Xambria[/spoiler] are going, and in adv4 for if you try to [spoiler]read various folks' minds[/spoiler].</p><p></p><p>Now, bigger divination that becomes available later in the campaign? Yes, potentially a problem. But early on, the campaign has it handled for anything that's available to low-level characters in 4e or PF1e. You say you're running in PF2e: does that game have strong low-level divination magic above-and-beyond what was possible in 4e/pf1e? Can you be specific about what you're concerned about?</p></blockquote><p></p>
[QUOTE="efreund, post: 8952238, member: 6799797"] The books don't make this clear until later, but the global planar effect of the moon of Mavisha is that it's hard for divination to get a read on anything that occurs on an island. So there's an in-game reason to obfuscate any attempts to probe [spoiler]Axis Island or other such facilities[/spoiler] Also, most of the Ob's secretive stuff takes place [spoiler]in the Bleak Gate. Be it under Cauldron Hill, or at their palace near Vendricce[/spoiler] The game actually assumes the PCs will use low-level divination magic quite a bit. I remember callouts in adv2 for investigating the various items found on the body, throughout adv3 for tracking down where [spoiler]Shijen and Xambria[/spoiler] are going, and in adv4 for if you try to [spoiler]read various folks' minds[/spoiler]. Now, bigger divination that becomes available later in the campaign? Yes, potentially a problem. But early on, the campaign has it handled for anything that's available to low-level characters in 4e or PF1e. You say you're running in PF2e: does that game have strong low-level divination magic above-and-beyond what was possible in 4e/pf1e? Can you be specific about what you're concerned about? [/QUOTE]
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