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Zeitgeist going by the wayside
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<blockquote data-quote="Truename" data-source="post: 6231565" data-attributes="member: 78255"><p>I agree. I've avoided reading much of Zeitgeist, because I'm hoping to be a player in it some day, but the stuff I have seen is top-notch. Amazing production values and the first adventure was perhaps the best 4e adventure I've read. It blew me away, and this is coming from someone who's known and loved Ryan's work on WotBS. I loved it the work you guys are putting into it so much, I sprung for the three-book hardcover set. Even if I don't ever run it or play it, I expect it to make a beautiful coffee table piece.</p><p></p><p>So I say this with the utmost love and respect: I think you're falling into *the* classic scheduling mistake: you're telling people to expect stuff according to when you hope it will be done, seasoned with a dash of estimating based on things going well. But things never go well. The only real way to schedule is to look how long it has *actually* taken in the past, including the weird, never-gonna-happen-again delays. That's how long it will take. There will be no catching up; different never-gonna-happen-again delays will occur. There never is; they always do.</p><p></p><p>So, it's taken, what, 4 or so months per adventure so far? That's what I expect it to keep on taking. Personally, I'm okay with that. Keep putting out amazing work. I'll wait.</p></blockquote><p></p>
[QUOTE="Truename, post: 6231565, member: 78255"] I agree. I've avoided reading much of Zeitgeist, because I'm hoping to be a player in it some day, but the stuff I have seen is top-notch. Amazing production values and the first adventure was perhaps the best 4e adventure I've read. It blew me away, and this is coming from someone who's known and loved Ryan's work on WotBS. I loved it the work you guys are putting into it so much, I sprung for the three-book hardcover set. Even if I don't ever run it or play it, I expect it to make a beautiful coffee table piece. So I say this with the utmost love and respect: I think you're falling into *the* classic scheduling mistake: you're telling people to expect stuff according to when you hope it will be done, seasoned with a dash of estimating based on things going well. But things never go well. The only real way to schedule is to look how long it has *actually* taken in the past, including the weird, never-gonna-happen-again delays. That's how long it will take. There will be no catching up; different never-gonna-happen-again delays will occur. There never is; they always do. So, it's taken, what, 4 or so months per adventure so far? That's what I expect it to keep on taking. Personally, I'm okay with that. Keep putting out amazing work. I'll wait. [/QUOTE]
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