Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
EN Publishing
[ZEITGEIST] The Continuing Adventures of Korrigan & Co.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="gideonpepys" data-source="post: 5729096" data-attributes="member: 79141"><p>Why, thank you, Colmarr. You might then be gratified to learn that you are at least in part responsible for some of these roleplaying moments, thanks to the 'Session 0' idea you posted, and which I adopted ahead of this campaign. Having the players respond to a Q&A session really helped round out their personalities.</p><p></p><p>What's more: having established that Korrigan was a family man with a young wife, and that his condition was causing strain on their relationship and preventing her from conceiving, I 'borrowed' your idea about the fey taking the baby in its entirety. Korrigan's wife announced that she was pregnant at the end of Island at the Axis of the World. But she has begun to act very strangely ever since: baking salt into the bricks of their house; buying a wrought iron cot; mumbling ritual wards - that kind of thing. So far, Korrigan can't make head nor tail of it. Anyway - thanks for that superbly malicious idea!</p><p></p><p>I am also encouraging players to roleplay using the Benny system borrowed from <em>Savage Worlds</em>. If a player plays their character well, entertainingly, or imaginatively - in particular, if they embody their <strong>keyword</strong>, which was a descriptive element I added to character-generation along with race and class - they earn a Benny.</p><p></p><p>Bennies are the sort of bonus players love. They allow them to bend the rules. If they want to be really boring they can use them to reroll a miss, avoid damage that might drop them, stabilize when dying, that sort of thing. But they can also be used to alter the game rules temporarily (within reason) or insert a story element of their choosing into the game.</p><p></p><p>To maintain balance, I can earn Bennies too, and Benny distribution is entirely democratic. Players can award one to each other, and to me.</p><p></p><p>Best example of their use so far: creepy little Uru decided to spend one to ensure that a sinister nursery rhyme he taught to the kids in the Nettles caught on in the area. The rhyme encourages children to bring their stories to Little Jack (the ghost of a dead child who is one of Uru's contacts).</p></blockquote><p></p>
[QUOTE="gideonpepys, post: 5729096, member: 79141"] Why, thank you, Colmarr. You might then be gratified to learn that you are at least in part responsible for some of these roleplaying moments, thanks to the 'Session 0' idea you posted, and which I adopted ahead of this campaign. Having the players respond to a Q&A session really helped round out their personalities. What's more: having established that Korrigan was a family man with a young wife, and that his condition was causing strain on their relationship and preventing her from conceiving, I 'borrowed' your idea about the fey taking the baby in its entirety. Korrigan's wife announced that she was pregnant at the end of Island at the Axis of the World. But she has begun to act very strangely ever since: baking salt into the bricks of their house; buying a wrought iron cot; mumbling ritual wards - that kind of thing. So far, Korrigan can't make head nor tail of it. Anyway - thanks for that superbly malicious idea! I am also encouraging players to roleplay using the Benny system borrowed from [I]Savage Worlds[/I]. If a player plays their character well, entertainingly, or imaginatively - in particular, if they embody their [B]keyword[/B], which was a descriptive element I added to character-generation along with race and class - they earn a Benny. Bennies are the sort of bonus players love. They allow them to bend the rules. If they want to be really boring they can use them to reroll a miss, avoid damage that might drop them, stabilize when dying, that sort of thing. But they can also be used to alter the game rules temporarily (within reason) or insert a story element of their choosing into the game. To maintain balance, I can earn Bennies too, and Benny distribution is entirely democratic. Players can award one to each other, and to me. Best example of their use so far: creepy little Uru decided to spend one to ensure that a sinister nursery rhyme he taught to the kids in the Nettles caught on in the area. The rhyme encourages children to bring their stories to Little Jack (the ghost of a dead child who is one of Uru's contacts). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
EN Publishing
[ZEITGEIST] The Continuing Adventures of Korrigan & Co.
Top