Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
EN Publishing
[ZEITGEIST] The Continuing Adventures of Korrigan & Co.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="gideonpepys" data-source="post: 6108476" data-attributes="member: 79141"><p><strong>Leon's bargain</strong></p><p></p><p>Here's the first offer I made - the one that got the ball-rolling:</p><p></p><p><em>When you come to you are lying in the pitch black, in agony, on cold stone, and as you come to you can hear a scraping in the darkness. You have no idea where the others are or if they'll be able to get to you.</em></p><p><em></em></p><p><em>You also hear a sensual woman's voice whispering in your head - the same one I referred to at the end of last week's session report. Again she speaks in the third person as if narrating your story:</em></p><p><em></em></p><p><em>"Little does this god-cursed realise what a debt he already owes to Ashima-Shimtu. Be she can do more for him now - much more. Will he accept her offer, or will he die cold and alone, or torn to pieces by the unhallowed guardians of this prison-vault? He need only acquiesce, and their bargain will be sealed. Refuse, and she will not offer again..."</em></p><p><em></em></p><p><em></em><strong>Leon felt that he had no choice but to agree. </strong></p><p><strong></strong></p><p><em>The Voice responds to your mental nod: "Once again the Crow survives and Ashima-Shimtu has a worthy ally. She is most pleased."</em></p><p><em></em></p><p><em>Nothing else happens at first, only when whatever hungry creatures infest the vault come shuffling out of the darkness to lay hands on you, the flames that greet them are far more intense and prolonged than any you have previously produced. The creatures are driven back and the flames seem to cauterize and stabilize your condition, although you still cannot move. Gradually, you drift back towards unconsciousness.</em></p><p><em></em></p><p><em>For the time being your tiefling racial power deals +4 damage. (Remind me as this will need to be described to the others. The initial burst was much more powerful - almost white heat. This is just a side-effect.)</em></p><p><em></em></p><p><em>What the bargain entails, precisely, remains a mystery for now.</em></p><p><em></em><em></em></p><p><em>Ashima-Shimtu's last, breathy words to you are accompanied by a snakey background hiss which sound more like "Sssshhhh!" </em></p><p><em></em></p><p><em>To reveal the terms, or existence of your bargain would be to break it...</em></p><p><em></em></p><p><em></em>This is the pattern I followed with each of the bargains - a major offer that would appeal to the player (or was a <em>fait au complis </em>in Leon's case) made in return for 'service'; and a bonus reward added in return for silence.</p><p></p><p>So Leon got protection from the wights that were about to chew on him, and an ongoing bonus to his tiefling racial power.</p><p></p><p>The idea is that Ashima-Shimtu cannot really enforce her bargain in the outside world, but she <em>can</em> place a fiery geas on the character to prevent them from talking about it. If they break their vow of silence, they take huge amoutns of fire damage and lose their ongoing benefit.</p><p></p><p>If they refuse to do Ashima-Shimtu service in the outside world (favours which might not be called in until Ashima-Shimtu returns in late paragon) all they will earn is her enmity.</p></blockquote><p></p>
[QUOTE="gideonpepys, post: 6108476, member: 79141"] [b]Leon's bargain[/b] Here's the first offer I made - the one that got the ball-rolling: [I]When you come to you are lying in the pitch black, in agony, on cold stone, and as you come to you can hear a scraping in the darkness. You have no idea where the others are or if they'll be able to get to you. You also hear a sensual woman's voice whispering in your head - the same one I referred to at the end of last week's session report. Again she speaks in the third person as if narrating your story: "Little does this god-cursed realise what a debt he already owes to Ashima-Shimtu. Be she can do more for him now - much more. Will he accept her offer, or will he die cold and alone, or torn to pieces by the unhallowed guardians of this prison-vault? He need only acquiesce, and their bargain will be sealed. Refuse, and she will not offer again..." [/I][B]Leon felt that he had no choice but to agree. [/B] [I]The Voice responds to your mental nod: "Once again the Crow survives and Ashima-Shimtu has a worthy ally. She is most pleased." Nothing else happens at first, only when whatever hungry creatures infest the vault come shuffling out of the darkness to lay hands on you, the flames that greet them are far more intense and prolonged than any you have previously produced. The creatures are driven back and the flames seem to cauterize and stabilize your condition, although you still cannot move. Gradually, you drift back towards unconsciousness. For the time being your tiefling racial power deals +4 damage. (Remind me as this will need to be described to the others. The initial burst was much more powerful - almost white heat. This is just a side-effect.) What the bargain entails, precisely, remains a mystery for now. [/I][I] Ashima-Shimtu's last, breathy words to you are accompanied by a snakey background hiss which sound more like "Sssshhhh!" To reveal the terms, or existence of your bargain would be to break it... [/I]This is the pattern I followed with each of the bargains - a major offer that would appeal to the player (or was a [I]fait au complis [/I]in Leon's case) made in return for 'service'; and a bonus reward added in return for silence. So Leon got protection from the wights that were about to chew on him, and an ongoing bonus to his tiefling racial power. The idea is that Ashima-Shimtu cannot really enforce her bargain in the outside world, but she [I]can[/I] place a fiery geas on the character to prevent them from talking about it. If they break their vow of silence, they take huge amoutns of fire damage and lose their ongoing benefit. If they refuse to do Ashima-Shimtu service in the outside world (favours which might not be called in until Ashima-Shimtu returns in late paragon) all they will earn is her enmity. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
EN Publishing
[ZEITGEIST] The Continuing Adventures of Korrigan & Co.
Top