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[ZEITGEIST] The Continuing Adventures of Korrigan & Co.
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<blockquote data-quote="gideonpepys" data-source="post: 6173585" data-attributes="member: 79141"><p><strong>Matunaaga - theme</strong></p><p></p><p>Here are the details of the theme we worked out for Matunaaga:</p><p></p><p><em>Maustin Caji</em> theme. The caji are the fighting force of the maustin people who live in the eastern portion of the Anthras Mts (and in small pockets elsewhere; probably in Border States). Decades ago they swore an Oath to the kings of Risur and ever since have formed a loyal and capable addition to Risuri forces, something akin to modern day gurkhas. However, the carnage of Yerasol IV, and King Aodhan's decision to embrace technology during that campaign, have caused the maustin caji to abandon their oath and retreat to the mountains.</p><p></p><p>A caji can be any class, really, but they predominantly consist of fighters, warlords, rangers, monks and swordmages. What distinguished them from ordinary warriors (aside from the oath that sustained them) was their swiftness in battle, and their ability to easily cross rugged terrain (such as swamps and jungles) and take the enemy by surprise.</p><p></p><p><strong>Level 1</strong> - a caji gains either <em>quick draw</em> or <em>melee training</em> as a bonus feat, and <em>iaijutsu</em> as a bonus power.</p><p></p><p><strong>Level 5 - </strong>a caji may ignore difficult terrain when running.</p><p></p><p><strong>Level 10</strong> - a caji does not grant combat advantage when running, and the penalty to attacks for running is reduced to -2.</p></blockquote><p></p>
[QUOTE="gideonpepys, post: 6173585, member: 79141"] [b]Matunaaga - theme[/b] Here are the details of the theme we worked out for Matunaaga: [I]Maustin Caji[/I] theme. The caji are the fighting force of the maustin people who live in the eastern portion of the Anthras Mts (and in small pockets elsewhere; probably in Border States). Decades ago they swore an Oath to the kings of Risur and ever since have formed a loyal and capable addition to Risuri forces, something akin to modern day gurkhas. However, the carnage of Yerasol IV, and King Aodhan's decision to embrace technology during that campaign, have caused the maustin caji to abandon their oath and retreat to the mountains. A caji can be any class, really, but they predominantly consist of fighters, warlords, rangers, monks and swordmages. What distinguished them from ordinary warriors (aside from the oath that sustained them) was their swiftness in battle, and their ability to easily cross rugged terrain (such as swamps and jungles) and take the enemy by surprise. [B]Level 1[/B] - a caji gains either [I]quick draw[/I] or [I]melee training[/I] as a bonus feat, and [I]iaijutsu[/I] as a bonus power. [B]Level 5 - [/B]a caji may ignore difficult terrain when running. [B]Level 10[/B] - a caji does not grant combat advantage when running, and the penalty to attacks for running is reduced to -2. [/QUOTE]
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