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[ZEITGEIST] The Continuing Adventures of Korrigan & Co.
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<blockquote data-quote="gideonpepys" data-source="post: 6182360" data-attributes="member: 79141"><p><strong>Session 87 - Falkrow the Fixer</strong></p><p></p><p>On Falkrow’s command the rear doors of both wagons opened up, and riflemen jumped out and opened fire. Sevitar was caught in a hail of bullets but, fortunately, the mooks Falkrow had with him were poor marksmen.</p><p></p><p>The same could not be said for whomever the Fixer had posted on a nearby rooftop: a shot rang out from up there, which ripped through Sevitar’s leg and caused him to grunt and stumble in the mud.</p><p></p><p>By this time, the other officers had moved out of hiding and were running towards the sounds of gunfire, with Doctor Stanmore in the lead. He rounded the corner to see Sevitar on his knees and a dozen riflemen aiming at him. A quick spell caused half of the riflemen to drop, convinced they were being assailed by tiny metal insects. The others shot back at Wil, their intial target, Sevitar, having unaccountably vanished. The sniper on the rooftop chose Wil for his next shot too, and for the first time since Yerasol IV, Doctor Stanmore tasted his own blood in his mouth.</p><p></p><p>Professor Marcione darted down an alleyway. Rather than expose himself to gunfire, he placed his ‘mind’s eye’ on the open road instead, and from there practised one of his psionic disciplines. The riflemen who were busily defending themselves against swarms of insects now became overwhelmed by the pointlessness of existence and gave up entirely.</p><p></p><p>Falkrow was searching the scene for Sevitar, from behind a pair of bodyguards. Unable to find him he cast a spell at Captain Theren, who was skilfully tying down another couple of thugs who had advanced to finish off Doctor Stanmore. Another rifle crack from the rooftop almost dropped the doughty elven warden. Niniel was close at hand, and used her magical song to restore the captain and Wil, before adding her own mind-bending magic to the fray.</p><p></p><p>By the time he reached the street, Brajham had no targets. Falkrow and his guards were inside the warehouse; the riflemen were all down; the sniper was not to be seen. Reminded of his first battle in Flint – supporting Sevitar in another sting with Falkrow as the target – Brajham once again decided, for reasons best known to himself, to attack a horse. The poor beast screamed hideously as bright white fire engulfed it and began thrashing around, dragging the enclosed wagon, a danger to all and sundry.</p><p></p><p>By now, a swirling mass of grasping shadows had built up around Falkrow, who knew only too well (from the death of his associate Galkiss some weeks ago) that these insidious mists were the work of the relentless Sevitar. The Fixer had just made up his mind to flee when a black shape emerged from the gloom behind him and knocked him out with a single blow. The only remaining goon turned and fled. Realising that the fight was not yet over, Sevitar made a beeline for the sniper’s hideout but now visible and out in the open, was taken down by another shot.</p><p></p><p>The unit pressed themselves against the walls of any nearby building, fearful of the sniper fire from above. Theren and the Professor zig-zagged towards the building where the sniper was holed up. Used to scaling the great trees of the Cloudwood, Theren began climbing the side of the building, while Marcione walked round to the back and used the fire escape. By the time they reached the roof, the sniper had gone. </p><p></p><p>They dashed over to Sevitar and found him suffering from a chest wound that clearly should have killed him. But they were nevertheless able to get him back on his feet, and eventually Niniel was able to heal him. It was clear that there was something very strange about Sevitar.</p><p></p><p>Before Falkrow awoke, the unit interrogated the warehouse owner, who was able to deny all knowledge of the shipment, as no illegal constructs had been found. It was obvious, however, that the man knew nothing of the ambush Falkrow had planned. The rest of the thugs were parcelled up for the police. As with all Kell Guild associates, they knew better than to say a word. The unit headed back to headquarters to work on Falkrow.</p><p></p><p>There followed a protracted attempt to break Falkrow, who was at first as reluctant to cooperate as the others: everyone knew that Kell was protected by the authorities to some degree, and that those prepared to testify against him (such as the last mayor of the Nettles and technologist Kaja Stewart) met sticky ends. But Falkrow possessed a venal, self-interested streak, and was known to be jealous of Vander Lepage, so the team stuck at it.</p><p></p><p>The first bit of information they gleaned was the identity of the sniper. Falkrow was showing off, boasting that he concern that he was being tailed (by Sevitar) had earned him the support of the guild proper, who valued his services so highly that they sent one of their big hitters to protect him: a ruthless marksman by the name of Kurt Hawkins.</p><p></p><p>This rang bells with Professor Marcione. He had been lured back into the service of the RHC with the promise of having a crack at Kell. Many years ago he had been one of the first RHC officers, only stepping down to pursue his studies of esoteric Apet energy. His erstwhile partner had remained in the RHC, joining the espionage unit, and had succeeded in infiltrating the Family in Crisillyiri under the pseudonym of Alphonso Scagnetti. Toegther with his partner in crime Fidalgo, he had come to Flint to take part in a hit on crime boss Lorcan Kell, at whose hands he had perished, thanks in part at least to the treachery of one Kurt Hawkins (a supposed double-agent working for the Family who was in fact a triple agent working for Kell…) Realising how dangerous this Hawkins could be (he had almost taken out three members of the unit), they added him to the list of individuals who should not be approached.</p><p></p><p>Working on Falkrow’s vanity and ambition, the unit posted a 24-hour guard that made him feel special and safe enough to talk about his connections. After some time he revealed the nature of his plan to take over Vander Lepage’s North Shore operations, which he ran for Kell, and included a well-guarded and highly lucrative ‘pixie farm’. The same installation doubled as a base for the illegal constructs created by a half-elven technologist named Jelia, which were also bringing in a great deal of money for the guild. Falkrow said that his life would be in danger if he returned to the street without protection. But had a plan that he would be willing to share with the unit if they confirmed his role in doing so with a group who had promised to back his move into the North Shore territory should he prove able to wrest control from Lepage.</p><p></p><p>The unit agreed and went to see a cobbler named Dozi Mendici on Falkrow’s behalf. Dozi would not talk openly with Theren or Niniel, but was less cagey when approached by Professor Marcione. He noted that the Professor’s boots needed mending and that he should return for them some time later, providing spares for him to walk home in. When the Professor returned for his boots the following day a tall, bald gentleman with a gravelly voice and Crisillyiri accent was already in the shop having his shoes polished. He complemented Ludo’s clothes, remarked that he looked as if he were from Crisillyir and made some small talk regarding ‘savants’ – individuals like Ludo who had been born with psionic talents, who were once persecuted by the clergy. The gentleman mentioned one such savant by the name of Azon the Stoneforger, but digressed when he saw the name meant nothing to Ludo. Then he departed, tipping Dozi a sizable sum. At once Dozi turned to Ludo and said that the people he represented agreed to his terms and would happily stick to their original bargain with Falkrow if Lepage was dealt with.</p><p></p><p>Armed with this information, the unit then extracted the information they needed from Falkrow, who told them about a dwarf who worked for Lepage and Jelia. He was the only individual to regularly leave the heavily guarded compound, as he had a rather odd addiction: he enjoyed having fey pepper [<em>**self-censored for fear of being banned from the forums</em>**]. This dwarf, one Tortho Chell, was at his wit’s end, as the only place he could secure his fix was the brothel the unit had shut down. So Niniel took to the streets and spread a rumour that, no sooner had it reached the right ears, led Tortho Chell to a brothel in the bayou run by the lover of an RHC officer.</p><p></p><p>Here, unit B planned to kidnap Tortho and have the shapeshifting Niniel return to the factory/farm in his stead. They secured the support of Delft and Dima for this operation and were promised half-a-dozen junior officers in support…</p></blockquote><p></p>
[QUOTE="gideonpepys, post: 6182360, member: 79141"] [b]Session 87 - Falkrow the Fixer[/b] On Falkrow’s command the rear doors of both wagons opened up, and riflemen jumped out and opened fire. Sevitar was caught in a hail of bullets but, fortunately, the mooks Falkrow had with him were poor marksmen. The same could not be said for whomever the Fixer had posted on a nearby rooftop: a shot rang out from up there, which ripped through Sevitar’s leg and caused him to grunt and stumble in the mud. By this time, the other officers had moved out of hiding and were running towards the sounds of gunfire, with Doctor Stanmore in the lead. He rounded the corner to see Sevitar on his knees and a dozen riflemen aiming at him. A quick spell caused half of the riflemen to drop, convinced they were being assailed by tiny metal insects. The others shot back at Wil, their intial target, Sevitar, having unaccountably vanished. The sniper on the rooftop chose Wil for his next shot too, and for the first time since Yerasol IV, Doctor Stanmore tasted his own blood in his mouth. Professor Marcione darted down an alleyway. Rather than expose himself to gunfire, he placed his ‘mind’s eye’ on the open road instead, and from there practised one of his psionic disciplines. The riflemen who were busily defending themselves against swarms of insects now became overwhelmed by the pointlessness of existence and gave up entirely. Falkrow was searching the scene for Sevitar, from behind a pair of bodyguards. Unable to find him he cast a spell at Captain Theren, who was skilfully tying down another couple of thugs who had advanced to finish off Doctor Stanmore. Another rifle crack from the rooftop almost dropped the doughty elven warden. Niniel was close at hand, and used her magical song to restore the captain and Wil, before adding her own mind-bending magic to the fray. By the time he reached the street, Brajham had no targets. Falkrow and his guards were inside the warehouse; the riflemen were all down; the sniper was not to be seen. Reminded of his first battle in Flint – supporting Sevitar in another sting with Falkrow as the target – Brajham once again decided, for reasons best known to himself, to attack a horse. The poor beast screamed hideously as bright white fire engulfed it and began thrashing around, dragging the enclosed wagon, a danger to all and sundry. By now, a swirling mass of grasping shadows had built up around Falkrow, who knew only too well (from the death of his associate Galkiss some weeks ago) that these insidious mists were the work of the relentless Sevitar. The Fixer had just made up his mind to flee when a black shape emerged from the gloom behind him and knocked him out with a single blow. The only remaining goon turned and fled. Realising that the fight was not yet over, Sevitar made a beeline for the sniper’s hideout but now visible and out in the open, was taken down by another shot. The unit pressed themselves against the walls of any nearby building, fearful of the sniper fire from above. Theren and the Professor zig-zagged towards the building where the sniper was holed up. Used to scaling the great trees of the Cloudwood, Theren began climbing the side of the building, while Marcione walked round to the back and used the fire escape. By the time they reached the roof, the sniper had gone. They dashed over to Sevitar and found him suffering from a chest wound that clearly should have killed him. But they were nevertheless able to get him back on his feet, and eventually Niniel was able to heal him. It was clear that there was something very strange about Sevitar. Before Falkrow awoke, the unit interrogated the warehouse owner, who was able to deny all knowledge of the shipment, as no illegal constructs had been found. It was obvious, however, that the man knew nothing of the ambush Falkrow had planned. The rest of the thugs were parcelled up for the police. As with all Kell Guild associates, they knew better than to say a word. The unit headed back to headquarters to work on Falkrow. There followed a protracted attempt to break Falkrow, who was at first as reluctant to cooperate as the others: everyone knew that Kell was protected by the authorities to some degree, and that those prepared to testify against him (such as the last mayor of the Nettles and technologist Kaja Stewart) met sticky ends. But Falkrow possessed a venal, self-interested streak, and was known to be jealous of Vander Lepage, so the team stuck at it. The first bit of information they gleaned was the identity of the sniper. Falkrow was showing off, boasting that he concern that he was being tailed (by Sevitar) had earned him the support of the guild proper, who valued his services so highly that they sent one of their big hitters to protect him: a ruthless marksman by the name of Kurt Hawkins. This rang bells with Professor Marcione. He had been lured back into the service of the RHC with the promise of having a crack at Kell. Many years ago he had been one of the first RHC officers, only stepping down to pursue his studies of esoteric Apet energy. His erstwhile partner had remained in the RHC, joining the espionage unit, and had succeeded in infiltrating the Family in Crisillyiri under the pseudonym of Alphonso Scagnetti. Toegther with his partner in crime Fidalgo, he had come to Flint to take part in a hit on crime boss Lorcan Kell, at whose hands he had perished, thanks in part at least to the treachery of one Kurt Hawkins (a supposed double-agent working for the Family who was in fact a triple agent working for Kell…) Realising how dangerous this Hawkins could be (he had almost taken out three members of the unit), they added him to the list of individuals who should not be approached. Working on Falkrow’s vanity and ambition, the unit posted a 24-hour guard that made him feel special and safe enough to talk about his connections. After some time he revealed the nature of his plan to take over Vander Lepage’s North Shore operations, which he ran for Kell, and included a well-guarded and highly lucrative ‘pixie farm’. The same installation doubled as a base for the illegal constructs created by a half-elven technologist named Jelia, which were also bringing in a great deal of money for the guild. Falkrow said that his life would be in danger if he returned to the street without protection. But had a plan that he would be willing to share with the unit if they confirmed his role in doing so with a group who had promised to back his move into the North Shore territory should he prove able to wrest control from Lepage. The unit agreed and went to see a cobbler named Dozi Mendici on Falkrow’s behalf. Dozi would not talk openly with Theren or Niniel, but was less cagey when approached by Professor Marcione. He noted that the Professor’s boots needed mending and that he should return for them some time later, providing spares for him to walk home in. When the Professor returned for his boots the following day a tall, bald gentleman with a gravelly voice and Crisillyiri accent was already in the shop having his shoes polished. He complemented Ludo’s clothes, remarked that he looked as if he were from Crisillyir and made some small talk regarding ‘savants’ – individuals like Ludo who had been born with psionic talents, who were once persecuted by the clergy. The gentleman mentioned one such savant by the name of Azon the Stoneforger, but digressed when he saw the name meant nothing to Ludo. Then he departed, tipping Dozi a sizable sum. At once Dozi turned to Ludo and said that the people he represented agreed to his terms and would happily stick to their original bargain with Falkrow if Lepage was dealt with. Armed with this information, the unit then extracted the information they needed from Falkrow, who told them about a dwarf who worked for Lepage and Jelia. He was the only individual to regularly leave the heavily guarded compound, as he had a rather odd addiction: he enjoyed having fey pepper [[I]**self-censored for fear of being banned from the forums[/I]**]. This dwarf, one Tortho Chell, was at his wit’s end, as the only place he could secure his fix was the brothel the unit had shut down. So Niniel took to the streets and spread a rumour that, no sooner had it reached the right ears, led Tortho Chell to a brothel in the bayou run by the lover of an RHC officer. Here, unit B planned to kidnap Tortho and have the shapeshifting Niniel return to the factory/farm in his stead. They secured the support of Delft and Dima for this operation and were promised half-a-dozen junior officers in support… [/QUOTE]
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