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[ZEITGEIST] The Continuing Adventures of Korrigan & Co.
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<blockquote data-quote="gideonpepys" data-source="post: 6186629" data-attributes="member: 79141"><p><strong>Session 88 - Operation Rear Entry</strong></p><p></p><p>Unit B liaised with brothel owner Lilly, a decadent tiefling covered in a latticework of scars. A few days later, Tortho Chell arrived at her establishment, accompanied by two bodyguards who took up position right outside the room Tortho entered (where a disguised Niniel was waiting for him).</p><p></p><p>Niniel began to tease Tortho and delay the inevitable, while Lilly sauntered along the corridor and offered the bodyguards free drinks and lured them away with offers of yet more freebies... (The plan was to return to Lepage's hideout with the bodyguards so they mustn't be alerted to what was going on.)</p><p></p><p>Once the guards were gone, Sevitar slipped into the bedchamber from a balcony and threatened Tortho into silence. But he dwarf was resistant to further intimidation, and would only talk when Wil cast a spell that convinced him they were both the best of friends. They questioned Tortho for as long as they could, learning the general layout of the base, how well it was guarded, and so on. Some answers disturbed them: artificer Jelia had fashioned a clockwork device that enabled her to control an owlbear which now guarded the upper levels of the compound; Vander Lepage almost certainly had a secret exit at his disposal; and Jelia and Lepage had forged some sort of relationship with a mysterious entity known as teh Clockwork King (who provided them with support and complex programmes for their constructs).</p><p></p><p>At this point, having learned more about the layout, the unit decided to abandon their plan of returning with the bodyguards (as they would be two more foes to worry about). Instead, they jumped them at the brothel and laid them low, returning with only 'Tortho' (Niniel in disguise). Approaching from a secret tunnel entrance, guarded by a magic mouth, 'Tortho' gave the password and he and a shadow-formed Sevitar splashed along the tunnel to the first set of iron gates. Unfortunately, they had neglected to search the bodyguards and take their key so, while Sevitar was forced to pick the lock extremely quietly, to avoid the unwelcome attentions of the animated arbalesters and beartraps. He then needed to repeat the process at the second gate.</p><p></p><p>At length, Niniel and Sevitar arrived at the final barrier: a solid steel side-door, which Niniel knocked on loudly. A viewing plate slid back and a querulous Kell Guild thug quizzed 'Tortho' on the whereabouts of his escorts. 'Tortho' answered hotly that they were at the end of the tunnel having inexplicably attracted the attention of one of the arbalesters. "There must be a malfunction," 'he' said. "Let me in quickly so I can grab my toolbag." The thug opened the door and Niniel and Sevitar pounced.</p><p></p><p>The rest of the unit, and the six officers who had been assigned to them, charged down the access tunnel and took out the arbalesters and beartraps as fast as they could. Sevitar found himself beset by barking metal guard dogs. Another thug arrived from a kitchen area to investigate and ran to get help. He was pursued into a barracks area where four more guards were relaxing. In the chaos, it was impossible for the unit to stop them all from getting away. When the dust settled and the last of the guard constructs were dealt with, the unit had to make a quick decision: rest up, or plunge deeper into the complex?</p></blockquote><p></p>
[QUOTE="gideonpepys, post: 6186629, member: 79141"] [b]Session 88 - Operation Rear Entry[/b] Unit B liaised with brothel owner Lilly, a decadent tiefling covered in a latticework of scars. A few days later, Tortho Chell arrived at her establishment, accompanied by two bodyguards who took up position right outside the room Tortho entered (where a disguised Niniel was waiting for him). Niniel began to tease Tortho and delay the inevitable, while Lilly sauntered along the corridor and offered the bodyguards free drinks and lured them away with offers of yet more freebies... (The plan was to return to Lepage's hideout with the bodyguards so they mustn't be alerted to what was going on.) Once the guards were gone, Sevitar slipped into the bedchamber from a balcony and threatened Tortho into silence. But he dwarf was resistant to further intimidation, and would only talk when Wil cast a spell that convinced him they were both the best of friends. They questioned Tortho for as long as they could, learning the general layout of the base, how well it was guarded, and so on. Some answers disturbed them: artificer Jelia had fashioned a clockwork device that enabled her to control an owlbear which now guarded the upper levels of the compound; Vander Lepage almost certainly had a secret exit at his disposal; and Jelia and Lepage had forged some sort of relationship with a mysterious entity known as teh Clockwork King (who provided them with support and complex programmes for their constructs). At this point, having learned more about the layout, the unit decided to abandon their plan of returning with the bodyguards (as they would be two more foes to worry about). Instead, they jumped them at the brothel and laid them low, returning with only 'Tortho' (Niniel in disguise). Approaching from a secret tunnel entrance, guarded by a magic mouth, 'Tortho' gave the password and he and a shadow-formed Sevitar splashed along the tunnel to the first set of iron gates. Unfortunately, they had neglected to search the bodyguards and take their key so, while Sevitar was forced to pick the lock extremely quietly, to avoid the unwelcome attentions of the animated arbalesters and beartraps. He then needed to repeat the process at the second gate. At length, Niniel and Sevitar arrived at the final barrier: a solid steel side-door, which Niniel knocked on loudly. A viewing plate slid back and a querulous Kell Guild thug quizzed 'Tortho' on the whereabouts of his escorts. 'Tortho' answered hotly that they were at the end of the tunnel having inexplicably attracted the attention of one of the arbalesters. "There must be a malfunction," 'he' said. "Let me in quickly so I can grab my toolbag." The thug opened the door and Niniel and Sevitar pounced. The rest of the unit, and the six officers who had been assigned to them, charged down the access tunnel and took out the arbalesters and beartraps as fast as they could. Sevitar found himself beset by barking metal guard dogs. Another thug arrived from a kitchen area to investigate and ran to get help. He was pursued into a barracks area where four more guards were relaxing. In the chaos, it was impossible for the unit to stop them all from getting away. When the dust settled and the last of the guard constructs were dealt with, the unit had to make a quick decision: rest up, or plunge deeper into the complex? [/QUOTE]
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