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[ZEITGEIST] The Continuing Adventures of Korrigan & Co.
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<blockquote data-quote="gideonpepys" data-source="post: 6244258" data-attributes="member: 79141"><p><strong>Leon Snapshot</strong></p><p></p><p>Leon was initially conceived as a foil to Korrigan – an individualist with little or no moral compass who might serve as an antagonist. But his player took the character in a different direction, rightly believing that a tiefling turncoat Vekeshi Mystic with a dodgy (and secret) past would be much more interesting if he was played straight. Everyone mistrusts him except Korrigan, but – despite the fact that he is often forced to conceal his allegiances – Leon has never betrayed that trust, despite <em>many</em> temptations I have thrown in his way, not even when tempted by Ashima-Shimtu.</p><p> </p><p>Leon was initially the target of the unit’s first mission. They received word that a Danoran war criminal was hiding out in the bayou and went to catch him. Leon was already allied to the local fey, and relied on them to warn him of danger, but thanks to Uru’s equal skill as a stealthy waterman, they were able to surprise him and force his surrender.</p><p> </p><p>It turned out that Leon was <em>not</em> the infamous General Dax Corbeau after all, but the one who had successfully assassinated Corbeau at the tail end of the war. He told the RHC about his Damascene conversion from an eladrin-hating Danoran soldier to a fascination with all things fey, following an encounter with a beautiful eladrin woman named Lavanya; and his determination to make up for past misdeeds, beginning with his decision to murder Dax Corbeau and defect to Risur, and continuing with his adoption of a fey pact and his devotion to the Vekeshi. </p><p> </p><p>To make matters more complicated, most of the above isn’t true, and the exact details of Leon’s backstory aren’t even known to him, as some of his memories have been removed (at his request). </p><p> </p><p>[sblock]<strong>Leon Veilleux</strong></p><p><strong>Level 11 Snapshot</strong></p><p><strong>Race </strong>Tiefling</p><p><strong>Class </strong>Fey Pact Warlock</p><p><strong>Paragon Path </strong>Unseen Warlock (reskinned Evermeet Warlock)</p><p><strong>Theme </strong>Martial Scientist & Vekeshi Mystic</p><p><strong>Background </strong>Dark Secret (+2 to Arcana)</p><p><strong>Bonus</strong> Quick Portal (granted by the Unseen Court)</p><p><strong>Played in the movie by </strong>John Malkovich</p><p> </p><p><strong>ABILITY SCORES</strong></p><p><strong>STR </strong>8 (traded with Ambertain the Black)</p><p><strong>CON </strong>16</p><p><strong>DEX </strong>10 (traded with Ambertain the Black)</p><p><strong>INT </strong>21</p><p><strong>WIS </strong>12</p><p><strong>CHA </strong>22 (+1 bonus when hideous burns were healed)</p><p> </p><p><strong>AC </strong>25</p><p><strong>Fort </strong>20</p><p><strong>Ref </strong>24</p><p><strong>Will </strong>24</p><p><strong>HP </strong>78</p><p><strong>Surges </strong>9</p><p><strong>Surge Value </strong>19</p><p> </p><p><strong>TRAINED SKILLS</strong></p><p>Arcana +17, Bluff +19, Diplomacy +16, Intimidate +17, Nature +11, Religion +15, Streetwise +16</p><p> </p><p><strong>POWERS</strong></p><p>Shaman Feature: Call Spirit Companion</p><p>Shaman Feature: Spirit’s Prey</p><p>Shaman Feature: Speak with Spirits</p><p>Shaman Feature: Healing Spirit (1/encounter)</p><p>Tiefling Racial Power: Infernal Wrath</p><p>Warlock’s Curse</p><p>Pact Boon: Misty Step</p><p>Pact Boon: Fate of the Void</p><p>Bard Feature: Majestic Word (daily)</p><p>Warlock Attack 1: Eldritch Strike</p><p>Warlock Attack 1: Eldritch Blast</p><p>Warlock Attack 1: Eyebite</p><p>Warlock Attack 1: Dire Radiance</p><p>Warlock Attack 1: Witchfire</p><p>Warlock Attack 1: Decree of the River King</p><p>Warlock Attack 3: Otherwind Stride</p><p>Warlock Attack 5: Roaring Storm</p><p>Warlock Attack 7: Mire the Mind</p><p>Warlock Attack 9: Command Insanity</p><p>Unseen Warlock Attack 11: Blinding Beacon</p><p>Utility 2: Caiphon’s Leap</p><p>Utility 6: Rending Fear</p><p>Utility 10: Ethereal Sidestep</p><p> </p><p><strong>FEATS</strong></p><p>Level 1 bonus: Spirit Talker (DM bonus to flesh out background)</p><p>Level 1: Bardic Dilettante</p><p>Level 2: Mending Spirits</p><p>Level 4: Imperious Majesty</p><p>Level 5 bonus: Rod Expertise</p><p>Level 6: Ritual Caster</p><p>Level 8: Sacrifice to the Titans (reskinned Sacrifice to Caiphon)</p><p>Level 10: Mark of Passage (granted by status as Unseen Warlock)</p><p>Level 11: Twofold Pact</p><p> </p><p><strong>ITEMS</strong></p><p>Incisive Blade (Bastard Sword)</p><p>Rod of Corruption</p><p>Flute</p><p>Leather Armour</p><p>RHC Standard Issue Equipment Kit</p><p>Disguise Kit</p><p>Candle</p><p>Collar of the Mountebank (reskinned Cape)</p><p>Woundstitch Powder</p><p>Pearl of Power (found in sahuagin lair)</p><p>Ritual Book (inc. Phantom Steed, Dark Light, Wizard’s Escape)</p><p> </p><p>Leon is a consummate strategist, but being something of a loner, his tactics rarely involve others. He makes sure he’s in the right place at the right time, and that his enemies wind up in the wrong place. Mind-affecting powers are his stock in trade, with a growing reliance on teleportation. His recent pact with the mysterious thought entity from beyond the stars has seen his repertoire broadened in ways that have not yet been fully explored. Leon also serves as a support healer for the group, thanks to shamanistic powers he developed prior to his adoption of the fey pact. He is very reliable and resourceful, and uses rituals and magic items very efficiently.</p><p> </p><p>Recently he acquired an incisive blade – a gift from the Unseen Court. It invests him with a <em>mark of passage </em>when he wields it: glowing runes on the hilt extend up his forearm.</p><p> </p><p>I have had less of a hand in moulding Leon than the other characters. He really does keep himself to himself! I granted him the first shaman feat as a bonus to steer him towards the secondary healer role (because when your primary healer is absent the game gets problematic if you don’t have a stand-in) but that’s about it. I’m not sure how he’ll develop in the future, or even if he’ll remain a part of the unit after <em>Cauldron Born</em>.[/sblock]</p></blockquote><p></p>
[QUOTE="gideonpepys, post: 6244258, member: 79141"] [b]Leon Snapshot[/b] Leon was initially conceived as a foil to Korrigan – an individualist with little or no moral compass who might serve as an antagonist. But his player took the character in a different direction, rightly believing that a tiefling turncoat Vekeshi Mystic with a dodgy (and secret) past would be much more interesting if he was played straight. Everyone mistrusts him except Korrigan, but – despite the fact that he is often forced to conceal his allegiances – Leon has never betrayed that trust, despite [I]many[/I] temptations I have thrown in his way, not even when tempted by Ashima-Shimtu. Leon was initially the target of the unit’s first mission. They received word that a Danoran war criminal was hiding out in the bayou and went to catch him. Leon was already allied to the local fey, and relied on them to warn him of danger, but thanks to Uru’s equal skill as a stealthy waterman, they were able to surprise him and force his surrender. It turned out that Leon was [I]not[/I] the infamous General Dax Corbeau after all, but the one who had successfully assassinated Corbeau at the tail end of the war. He told the RHC about his Damascene conversion from an eladrin-hating Danoran soldier to a fascination with all things fey, following an encounter with a beautiful eladrin woman named Lavanya; and his determination to make up for past misdeeds, beginning with his decision to murder Dax Corbeau and defect to Risur, and continuing with his adoption of a fey pact and his devotion to the Vekeshi. To make matters more complicated, most of the above isn’t true, and the exact details of Leon’s backstory aren’t even known to him, as some of his memories have been removed (at his request). [sblock][B]Leon Veilleux[/B] [B]Level 11 Snapshot[/B] [B]Race [/B]Tiefling [B]Class [/B]Fey Pact Warlock [B]Paragon Path [/B]Unseen Warlock (reskinned Evermeet Warlock) [B]Theme [/B]Martial Scientist & Vekeshi Mystic [B]Background [/B]Dark Secret (+2 to Arcana) [B]Bonus[/B] Quick Portal (granted by the Unseen Court) [B]Played in the movie by [/B]John Malkovich [B]ABILITY SCORES[/B] [B]STR [/B]8 (traded with Ambertain the Black) [B]CON [/B]16 [B]DEX [/B]10 (traded with Ambertain the Black) [B]INT [/B]21 [B]WIS [/B]12 [B]CHA [/B]22 (+1 bonus when hideous burns were healed) [B]AC [/B]25 [B]Fort [/B]20 [B]Ref [/B]24 [B]Will [/B]24 [B]HP [/B]78 [B]Surges [/B]9 [B]Surge Value [/B]19 [B]TRAINED SKILLS[/B] Arcana +17, Bluff +19, Diplomacy +16, Intimidate +17, Nature +11, Religion +15, Streetwise +16 [B]POWERS[/B] Shaman Feature: Call Spirit Companion Shaman Feature: Spirit’s Prey Shaman Feature: Speak with Spirits Shaman Feature: Healing Spirit (1/encounter) Tiefling Racial Power: Infernal Wrath Warlock’s Curse Pact Boon: Misty Step Pact Boon: Fate of the Void Bard Feature: Majestic Word (daily) Warlock Attack 1: Eldritch Strike Warlock Attack 1: Eldritch Blast Warlock Attack 1: Eyebite Warlock Attack 1: Dire Radiance Warlock Attack 1: Witchfire Warlock Attack 1: Decree of the River King Warlock Attack 3: Otherwind Stride Warlock Attack 5: Roaring Storm Warlock Attack 7: Mire the Mind Warlock Attack 9: Command Insanity Unseen Warlock Attack 11: Blinding Beacon Utility 2: Caiphon’s Leap Utility 6: Rending Fear Utility 10: Ethereal Sidestep [B]FEATS[/B] Level 1 bonus: Spirit Talker (DM bonus to flesh out background) Level 1: Bardic Dilettante Level 2: Mending Spirits Level 4: Imperious Majesty Level 5 bonus: Rod Expertise Level 6: Ritual Caster Level 8: Sacrifice to the Titans (reskinned Sacrifice to Caiphon) Level 10: Mark of Passage (granted by status as Unseen Warlock) Level 11: Twofold Pact [B]ITEMS[/B] Incisive Blade (Bastard Sword) Rod of Corruption Flute Leather Armour RHC Standard Issue Equipment Kit Disguise Kit Candle Collar of the Mountebank (reskinned Cape) Woundstitch Powder Pearl of Power (found in sahuagin lair) Ritual Book (inc. Phantom Steed, Dark Light, Wizard’s Escape) Leon is a consummate strategist, but being something of a loner, his tactics rarely involve others. He makes sure he’s in the right place at the right time, and that his enemies wind up in the wrong place. Mind-affecting powers are his stock in trade, with a growing reliance on teleportation. His recent pact with the mysterious thought entity from beyond the stars has seen his repertoire broadened in ways that have not yet been fully explored. Leon also serves as a support healer for the group, thanks to shamanistic powers he developed prior to his adoption of the fey pact. He is very reliable and resourceful, and uses rituals and magic items very efficiently. Recently he acquired an incisive blade – a gift from the Unseen Court. It invests him with a [I]mark of passage [/I]when he wields it: glowing runes on the hilt extend up his forearm. I have had less of a hand in moulding Leon than the other characters. He really does keep himself to himself! I granted him the first shaman feat as a bonus to steer him towards the secondary healer role (because when your primary healer is absent the game gets problematic if you don’t have a stand-in) but that’s about it. I’m not sure how he’ll develop in the future, or even if he’ll remain a part of the unit after [I]Cauldron Born[/I].[/sblock] [/QUOTE]
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