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[ZEITGEIST] The Continuing Adventures of Korrigan & Co.
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<blockquote data-quote="gideonpepys" data-source="post: 7332072" data-attributes="member: 79141"><p>Over the course of the campaign, from a fairly non-committal and patriotic adherence to the Old Faith, Korrigan has developed a serious, dedicated and detailed devotion to the writings of William Miller - a development I was very grateful for, and encouraged. (I was kind of disappointed that Miller was overlooked during character creation.) It helps to have sympathetic NPCs like Rutger Smith and the Panoply name-dropping him. I also had Ottavia Sacerdote recommend a text on Triegenes, which turned out to be a heretical biography written by Miller and banned by the clergy. (A non-too-subtle hint about Ottavia's philosophy and by extension the Ob.) That book proved to be something of a turning-point. As Korrigan provides the moral 'rudder' for the group, it was quite gratifying for him to choose this path, and forms the basis for a very a personal rivalry as we enter the Third Act. </p><p></p><p>They reacted to the revelation with world-weary fatalism, a reaction I enjoyed. Nicodemus' true identity had been heavily hinted at during the memory event in Resal, so they had guessed at the truth. They don't really think of him as Miller any more; Korrigan articulated the notion that Miller's ideas no longer belonged to him anyway. I really think this aspect of the campaign is a lovely touch - too cool to save until adventure #12 IMHO (which is why I had Uriel's memories lead them to Pala too). </p><p></p><p></p><p></p><p>I wondered why I had received XP for an eight-month-old post!</p><p></p><p>There was a brief moment of morbid curiosity but it passed very swiftly. (They were interested in how the campaign would pan out if they switched*, but in the end were too appalled by the hubris of the Ob, considering the sheer number of near-catastrophic failures in the past.) Xambria was supposed to sound them out as she herself was converted to the cause, but the player was otherwise engaged and absent - which worked out quite nicely in the end, but the extended debate would have been fun to report.</p><p></p><p>*I should add that they were quite impressed when I told them that every adventure begins with an outline for DMs of how to run the episode if the players switch sides. (I didn't think there was any harm in letting them see 'behind the screen' in this case.)</p></blockquote><p></p>
[QUOTE="gideonpepys, post: 7332072, member: 79141"] Over the course of the campaign, from a fairly non-committal and patriotic adherence to the Old Faith, Korrigan has developed a serious, dedicated and detailed devotion to the writings of William Miller - a development I was very grateful for, and encouraged. (I was kind of disappointed that Miller was overlooked during character creation.) It helps to have sympathetic NPCs like Rutger Smith and the Panoply name-dropping him. I also had Ottavia Sacerdote recommend a text on Triegenes, which turned out to be a heretical biography written by Miller and banned by the clergy. (A non-too-subtle hint about Ottavia's philosophy and by extension the Ob.) That book proved to be something of a turning-point. As Korrigan provides the moral 'rudder' for the group, it was quite gratifying for him to choose this path, and forms the basis for a very a personal rivalry as we enter the Third Act. They reacted to the revelation with world-weary fatalism, a reaction I enjoyed. Nicodemus' true identity had been heavily hinted at during the memory event in Resal, so they had guessed at the truth. They don't really think of him as Miller any more; Korrigan articulated the notion that Miller's ideas no longer belonged to him anyway. I really think this aspect of the campaign is a lovely touch - too cool to save until adventure #12 IMHO (which is why I had Uriel's memories lead them to Pala too). I wondered why I had received XP for an eight-month-old post! There was a brief moment of morbid curiosity but it passed very swiftly. (They were interested in how the campaign would pan out if they switched*, but in the end were too appalled by the hubris of the Ob, considering the sheer number of near-catastrophic failures in the past.) Xambria was supposed to sound them out as she herself was converted to the cause, but the player was otherwise engaged and absent - which worked out quite nicely in the end, but the extended debate would have been fun to report. *I should add that they were quite impressed when I told them that every adventure begins with an outline for DMs of how to run the episode if the players switch sides. (I didn't think there was any harm in letting them see 'behind the screen' in this case.) [/QUOTE]
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[ZEITGEIST] The Continuing Adventures of Korrigan & Co.
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