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[ZEITGEIST] The Continuing Adventures of Korrigan & Co.
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<blockquote data-quote="gideonpepys" data-source="post: 7631855" data-attributes="member: 79141"><p><strong>DM's Notes</strong></p><p></p><p> <span style="color: rgb(255, 255, 255)"><span style="font-family: 'Calibri'"><strong>DM's Notes</strong></span></span></p><p><span style="color: rgb(255, 255, 255)"><span style="font-family: 'Calibri'"></span></span></p><p><span style="color: rgb(255, 255, 255)"><span style="font-family: 'Calibri'">Hex-crawls are always a challenge to run because there are no limits to the direction a party can go, and it is therefore difficult to fully prepare for every eventuality. The Gyre is even more challenging because some of the hexes can be fairly complex in nature, and the level of detail means that a quick glance at the text is insufficient to jog the memory.</span></span></p><p><span style="color: rgb(255, 255, 255)"></span></p><p> <span style="color: rgb(255, 255, 255)"><span style="font-family: 'Calibri'"> The players took me by surprise by making a beeline for Hunlow. In retrospect that was a perfectly reasonable decision to make - after all they had been given a 'quest', hadn't they? So I quickly scanned the text about the pirates. <strong>Warning:</strong> the phrase <em>when the party arrives</em> is buried three quarters of a page into the entry on Hunlow, so it took me a few minutes to orient myself. By then there had been a long hiatus had the table and I ended up fudging things a bit so that Taracle's fleet were all gathered in one place for the big ritual which I'm not sure is the intention.</span></span></p><p> <span style="color: rgb(255, 255, 255)"></span></p><p> <span style="color: rgb(255, 255, 255)"><span style="font-family: 'Calibri'"> Uru goes scouting and establishes that the Kinava monks are not here. But good old Korrigan isn't about to let a bunch of slaves get burned alive, and decides to go talk to the pirate leaders. Meanwhile, Rumdoom's player asks me how many pirates there are, I glance down at the text, miscount completely and say "Oh, <em>scores </em>of them!" This number being insufficiently daunting, he decides he is fed up of Korrigan's stilted conversation with a bemused Captain Thrusty and launches himself into the fray, bringing the session to a slightly early close while I go off the prep the encounter for the following week.</span></span></p><p> <span style="color: rgb(255, 255, 255)"></span></p><p> <span style="color: rgb(255, 255, 255)"><span style="font-family: 'Calibri'"> On the way home (first leg being on a train) I notice that there are four 'unholy boarding crews' <em>per ship</em>, each consisting of 12 pirates. So the true figure is close to six-hundred-and-fifty bad guys.</span></span></p><p> <span style="color: rgb(255, 255, 255)"></span></p><p> <span style="color: rgb(255, 255, 255)"><span style="font-family: 'Calibri'"> Oops!</span></span></p><p> <span style="color: rgb(255, 255, 255)"></span></p><p> <span style="color: rgb(255, 255, 255)"><span style="font-family: 'Calibri'"> I told the players about my mistake straight away and offered them the rare opportunity to undo their chosen actions in the light of the new information, since it was my fault entirely. </span></span></p><p><span style="color: rgb(255, 255, 255)"><span style="font-family: 'Calibri'"></span></span></p><p><span style="color: rgb(255, 255, 255)"><span style="font-family: 'Calibri'">They declined. ...</span></span></p><p><span style="color: rgb(255, 255, 255)"><span style="font-family: 'Calibri'"></span></span></p><p><span style="color: rgb(255, 255, 255)"><span style="font-family: 'Calibri'">[MEDIA=youtube]_ysVoV3x5Zo[/MEDIA]</span></span></p></blockquote><p></p>
[QUOTE="gideonpepys, post: 7631855, member: 79141"] [B]DM's Notes[/B] [COLOR=#000000][FONT=Calibri] [/FONT][/COLOR][COLOR=rgb(255, 255, 255)][FONT=Calibri][B]DM's Notes[/B] Hex-crawls are always a challenge to run because there are no limits to the direction a party can go, and it is therefore difficult to fully prepare for every eventuality. The Gyre is even more challenging because some of the hexes can be fairly complex in nature, and the level of detail means that a quick glance at the text is insufficient to jog the memory.[/FONT] [FONT=Calibri] The players took me by surprise by making a beeline for Hunlow. In retrospect that was a perfectly reasonable decision to make - after all they had been given a 'quest', hadn't they? So I quickly scanned the text about the pirates. [B]Warning:[/B] the phrase [I]when the party arrives[/I] is buried three quarters of a page into the entry on Hunlow, so it took me a few minutes to orient myself. By then there had been a long hiatus had the table and I ended up fudging things a bit so that Taracle's fleet were all gathered in one place for the big ritual which I'm not sure is the intention.[/FONT] [FONT=Calibri] Uru goes scouting and establishes that the Kinava monks are not here. But good old Korrigan isn't about to let a bunch of slaves get burned alive, and decides to go talk to the pirate leaders. Meanwhile, Rumdoom's player asks me how many pirates there are, I glance down at the text, miscount completely and say "Oh, [I]scores [/I]of them!" This number being insufficiently daunting, he decides he is fed up of Korrigan's stilted conversation with a bemused Captain Thrusty and launches himself into the fray, bringing the session to a slightly early close while I go off the prep the encounter for the following week.[/FONT] [FONT=Calibri] On the way home (first leg being on a train) I notice that there are four 'unholy boarding crews' [I]per ship[/I], each consisting of 12 pirates. So the true figure is close to six-hundred-and-fifty bad guys.[/FONT] [FONT=Calibri] Oops![/FONT] [FONT=Calibri] I told the players about my mistake straight away and offered them the rare opportunity to undo their chosen actions in the light of the new information, since it was my fault entirely. They declined. ... [MEDIA=youtube]_ysVoV3x5Zo[/MEDIA][/FONT][/COLOR] [/QUOTE]
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