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[ZEITGEIST] The Continuing Adventures of Korrigan & Co.
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<blockquote data-quote="gideonpepys" data-source="post: 7857066" data-attributes="member: 79141"><p><strong>Session 244, Part Two </strong></p><p><strong></strong></p><p><strong>The Flying Fortress</strong></p><p></p><p>When they neared Egalitrix, Uru and Leon ranged ahead. They found a vast area of empty space, at the centre of which sat a mechanised mountain: a fiery volcano that had been tamed and turned into a floating gunship, thousands of feet long. It bristled with gun ports, but no immediate entry points were evident from this vantage.</p><p></p><p>They decided to press on with the plan they had agreed upon earlier:</p><p></p><p>Leon would weave an illusion over the Pleasure, making it appear to be crewed by legionnaires, who had somehow rescued the ship and were now desperately trying to return to base, pursued by the RNS Coaltongue. Their hope was to draw out as many defenders as possible, lure them away and destroy them, while the unit (hidden on the Pleasure) would teleport on to the fortress and gain access as best they could.</p><p></p><p>Behind the Coaltongue was a wide fog bank; hidden behind that, the great monastery of Caeloon – a vast paper building, floating on the winds of the Gyre. Calily assured them that, if protected from fire by the fog-bank the monastery would be able to deal with multiple windskiffs (as would Doverspike, hidden within the fog).</p><p></p><p>They approached from the side, to avoid the forward towers.</p><p></p><p>Once they got closer, they saw distant activity, and Korrigan trained his psionic eye on what turned out to be a flight deck. Half-a-dozen windskiffs were being prepared for take-off, and as they lifted away, hatches opened to allow more to come up from below.</p><p></p><p>This would be a great spot to teleport onto.</p><p></p><p>Of course, so doing would mean the illusion on the Pleasure would cease, but the plan was now for their allies to kite away as many devils as they could.</p><p></p><p>They only waited until the first wave of windskiffs drew closer. Then they gathered around Leon and he teleported them…</p><p></p><p>… into a magma reserve, redirected by arcane defences!</p><p></p><p>A terrible fate for most attackers, but for the unit, a mild inconvenience. Some flitted or floated above the lava; others were resistant to fire. In any case, Leon was able to use his last drops of Trial by Fire and render them all resistant to the heat, whereupon they sought to get their bearings and salvage what they could from this setback.</p><p></p><p>(While they did so, Leon registered the intuitive flash that had occurred as his teleportation magic was deflected: a powerful demonic mind was <em>aware</em> of his attempt and had chosen to throw them in here. As it did so, Leon had caught a glimpse of that presence – it was Paelyrion XVIII himself, glaring at him from his throne at the head of a great banquet table in a magnificent golden chamber that was bathed in the light of the caldera, with rivers of fire flowing down either side, and a great window behind him, looking out on the fortress from above…)</p><p></p><p><strong>Premature End of Session</strong></p></blockquote><p></p>
[QUOTE="gideonpepys, post: 7857066, member: 79141"] [B]Session 244, Part Two The Flying Fortress[/B] When they neared Egalitrix, Uru and Leon ranged ahead. They found a vast area of empty space, at the centre of which sat a mechanised mountain: a fiery volcano that had been tamed and turned into a floating gunship, thousands of feet long. It bristled with gun ports, but no immediate entry points were evident from this vantage. They decided to press on with the plan they had agreed upon earlier: Leon would weave an illusion over the Pleasure, making it appear to be crewed by legionnaires, who had somehow rescued the ship and were now desperately trying to return to base, pursued by the RNS Coaltongue. Their hope was to draw out as many defenders as possible, lure them away and destroy them, while the unit (hidden on the Pleasure) would teleport on to the fortress and gain access as best they could. Behind the Coaltongue was a wide fog bank; hidden behind that, the great monastery of Caeloon – a vast paper building, floating on the winds of the Gyre. Calily assured them that, if protected from fire by the fog-bank the monastery would be able to deal with multiple windskiffs (as would Doverspike, hidden within the fog). They approached from the side, to avoid the forward towers. Once they got closer, they saw distant activity, and Korrigan trained his psionic eye on what turned out to be a flight deck. Half-a-dozen windskiffs were being prepared for take-off, and as they lifted away, hatches opened to allow more to come up from below. This would be a great spot to teleport onto. Of course, so doing would mean the illusion on the Pleasure would cease, but the plan was now for their allies to kite away as many devils as they could. They only waited until the first wave of windskiffs drew closer. Then they gathered around Leon and he teleported them… … into a magma reserve, redirected by arcane defences! A terrible fate for most attackers, but for the unit, a mild inconvenience. Some flitted or floated above the lava; others were resistant to fire. In any case, Leon was able to use his last drops of Trial by Fire and render them all resistant to the heat, whereupon they sought to get their bearings and salvage what they could from this setback. (While they did so, Leon registered the intuitive flash that had occurred as his teleportation magic was deflected: a powerful demonic mind was [I]aware[/I] of his attempt and had chosen to throw them in here. As it did so, Leon had caught a glimpse of that presence – it was Paelyrion XVIII himself, glaring at him from his throne at the head of a great banquet table in a magnificent golden chamber that was bathed in the light of the caldera, with rivers of fire flowing down either side, and a great window behind him, looking out on the fortress from above…) [B]Premature End of Session[/B] [/QUOTE]
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