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ZENDIKAR -- Where Magic: The Gathering and D&D Collide!
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<blockquote data-quote="Charles Rampant" data-source="post: 7700254" data-attributes="member: 32659"><p>In this thread: loads of people complaining about free stuff, because it isn't the <em>right</em> free stuff. </p><p></p><p>This is pretty cool. I agree with other posters who speculate that it is a labour of love: this doesn't have the look of an initial attempt at setting books, but instead something that was done by a guy who knew the fluff of one game and the mechanics of the other. </p><p></p><p>Overall it looks like a fun thing to play around with, and I'm definitely interested in grabbing the Art Book that this accompanies and using the setting for short games. The Eldrazi stuff practically writes its own stories (group of adventurers hired to go and find vital artefacts from pre-Eldrazi age, run into servants both of Eldrazi and of rival Planeswalker who wants to steal them for himself...) and the benefit of running off of the back of the card game is having access to a wildly huge amount of art to shape the scene. I would even be happy to just drop this setting into a Planescape campaign, as it has a fun theme that doesn't necessarily need to be done in isolation.</p></blockquote><p></p>
[QUOTE="Charles Rampant, post: 7700254, member: 32659"] In this thread: loads of people complaining about free stuff, because it isn't the [i]right[/i] free stuff. This is pretty cool. I agree with other posters who speculate that it is a labour of love: this doesn't have the look of an initial attempt at setting books, but instead something that was done by a guy who knew the fluff of one game and the mechanics of the other. Overall it looks like a fun thing to play around with, and I'm definitely interested in grabbing the Art Book that this accompanies and using the setting for short games. The Eldrazi stuff practically writes its own stories (group of adventurers hired to go and find vital artefacts from pre-Eldrazi age, run into servants both of Eldrazi and of rival Planeswalker who wants to steal them for himself...) and the benefit of running off of the back of the card game is having access to a wildly huge amount of art to shape the scene. I would even be happy to just drop this setting into a Planescape campaign, as it has a fun theme that doesn't necessarily need to be done in isolation. [/QUOTE]
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ZENDIKAR -- Where Magic: The Gathering and D&D Collide!
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