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Zero-Prep D&D Game?
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<blockquote data-quote="Distracted DM" data-source="post: 9687727" data-attributes="member: 6894926"><p>I've done it before, it's how I started one of my longer-running games. I should say that this was in-person. I have a hard time <em>not </em>prepping for online games because I need high quality tools maps etc. that all require some degree of prep for ME to enjoy the game. I need to put on a good presentation, and online requires time n effort.</p><p>Tools are standard GM stuff... game books etc. I have tons of awesome WotC and Wizkids minis. A big wet-erase chessex mat</p><p></p><p>It's basically just all improv; making sht up and sticking to it. It helps if you can lean on stuff that you already know/adventures you've run/tropes etc.</p><p></p><p>"You find yourselves in the town of Thisseldor, in the Blackram Tavern. A group of bounty hunters come in, scanning the taverns patrons, looking for their mark." Are the bounty hunters looking for an NPC, someone innocent-looking that the PCs might step up to help? "They walk over to Milton, the kindly near-sighted old scribe, and pull him up from his chair. 'We've been looking for you; the Black Baron's put a price on your head!'" Maybe the PCs will step up, if not then maybe some townsfolk will intercede on the old mans behalf. Or maybe the hunters are looking for the PCs! Could be a fight, or they could frighten off the hunters. Someone else said that they lean on the players- yeah this can be an instance where you ask the players who they know in the town, who's friends etc. to avoid a fight so no bystanders get hurt.</p><p></p><p>Go from there. Why's there a bounty on the scribe, or the PCs? If they don't bite on that, then maybe there's been an abduction in the night, or there are some goblins causing trouble, etc. Maybe someone saw a dragon and there are kobolds mischiefing.</p><p></p><p>Just get up, throw some sht out there, and go from there. Start worldbuilding as you play. It's all improv/confidence, selling the crud you're pulling out of the air as legit stuff that you definitely planned beforehand (that makes it worth more in most peoples minds).</p><p></p><p>edit: so I guess it depends on how you define "no prep." Because all of this ^^^ is only happening because I have previous knowledge of the game, system, monsters, etc.</p></blockquote><p></p>
[QUOTE="Distracted DM, post: 9687727, member: 6894926"] I've done it before, it's how I started one of my longer-running games. I should say that this was in-person. I have a hard time [I]not [/I]prepping for online games because I need high quality tools maps etc. that all require some degree of prep for ME to enjoy the game. I need to put on a good presentation, and online requires time n effort. Tools are standard GM stuff... game books etc. I have tons of awesome WotC and Wizkids minis. A big wet-erase chessex mat It's basically just all improv; making sht up and sticking to it. It helps if you can lean on stuff that you already know/adventures you've run/tropes etc. "You find yourselves in the town of Thisseldor, in the Blackram Tavern. A group of bounty hunters come in, scanning the taverns patrons, looking for their mark." Are the bounty hunters looking for an NPC, someone innocent-looking that the PCs might step up to help? "They walk over to Milton, the kindly near-sighted old scribe, and pull him up from his chair. 'We've been looking for you; the Black Baron's put a price on your head!'" Maybe the PCs will step up, if not then maybe some townsfolk will intercede on the old mans behalf. Or maybe the hunters are looking for the PCs! Could be a fight, or they could frighten off the hunters. Someone else said that they lean on the players- yeah this can be an instance where you ask the players who they know in the town, who's friends etc. to avoid a fight so no bystanders get hurt. Go from there. Why's there a bounty on the scribe, or the PCs? If they don't bite on that, then maybe there's been an abduction in the night, or there are some goblins causing trouble, etc. Maybe someone saw a dragon and there are kobolds mischiefing. Just get up, throw some sht out there, and go from there. Start worldbuilding as you play. It's all improv/confidence, selling the crud you're pulling out of the air as legit stuff that you definitely planned beforehand (that makes it worth more in most peoples minds). edit: so I guess it depends on how you define "no prep." Because all of this ^^^ is only happening because I have previous knowledge of the game, system, monsters, etc. [/QUOTE]
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