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<blockquote data-quote="Kannon" data-source="post: 5632300" data-attributes="member: 95097"><p>How about I politely suggest that looking to ignore DM intent is misguided. One can try to keep your combat and world building activities separate (I try to, for instance), but there is still intent in how the encounter is designed, how much of a threat it's meant to pose to the PCs, and what tactics work well given what the adversaries could reasonably know of the party.</p><p></p><p>Now, I make no bones about that I prefer 4e, and this is one of the reasons why. I can threaten the party legitimately, without fear of them being unduly low or unduly high on resources, removing some of the really high swing on combat, and making PCs slightly more durable overall. I can, and do, still kill PCs. Quite easily.</p><p></p><p>Now, that's just my opinion, and I don't pretend that it's more valid than any other, but I do believe that was some of the design intent in the system, and I like it. If you don't, that works too. But I don't think it speaks ill of 4e. I'd like to hear if you had any ideas as to how to make an upcoming party feel more fresh off the farm, it'd be a fun way to start a campaign.</p></blockquote><p></p>
[QUOTE="Kannon, post: 5632300, member: 95097"] How about I politely suggest that looking to ignore DM intent is misguided. One can try to keep your combat and world building activities separate (I try to, for instance), but there is still intent in how the encounter is designed, how much of a threat it's meant to pose to the PCs, and what tactics work well given what the adversaries could reasonably know of the party. Now, I make no bones about that I prefer 4e, and this is one of the reasons why. I can threaten the party legitimately, without fear of them being unduly low or unduly high on resources, removing some of the really high swing on combat, and making PCs slightly more durable overall. I can, and do, still kill PCs. Quite easily. Now, that's just my opinion, and I don't pretend that it's more valid than any other, but I do believe that was some of the design intent in the system, and I like it. If you don't, that works too. But I don't think it speaks ill of 4e. I'd like to hear if you had any ideas as to how to make an upcoming party feel more fresh off the farm, it'd be a fun way to start a campaign. [/QUOTE]
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