Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Zombie Plagues in your Campaign Setting
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="phindar" data-source="post: 3343467" data-attributes="member: 37198"><p>In the interest of full disclosure, I should point out that my players absolutely <em>hated</em> my zombie game. Something that unrelentingly grim can be a tough sell, especially since players bring a certain mindset to D&D. Its reflexive; I sold the game as "Survival Horror", I told them that the CR system was not going to be used in any form, that every encounter could be potentially overpowering, that they had no hope. But when the minis are on the table, in D&D, the assumption is that you can take them. Or that if you can't, there will be some way to get out of it. It seems sort of irresponsible for a GM to put a party into a situation that is just a big, never ending pile of hungry zombies.</p><p></p><p>It was the second session before the pc's figured out the undead weren't a localized phenom, and as they were running around my isolated Night of the Living Dead village I had one player state at a particularly grim moment that he was attempting to disbelieve the zombie horde. Its not a bad reaction (it is what I'd probably do if confronted by the living dead), but everything he knew about D&D EL's and CR's ran completely counter to what he was seeing. No matter how much I had prepped them for Survival Horror, they had D&D characters and D&D books and they were instinctively trying to play D&D; but brother, it wasn't D&D. </p><p></p><p>I would have thought it was a one-time problem, but after the first TPK in the second session, the group made higher level characters and I ran them through the Dawn of the Dead scenario in a large, abandoned city. The first session went pretty well, but the second session we were right back where we started, with the players falling back into D&D habits and getting another TPK. There was some bad blood after that one, and I wasn't unsympathetic to the players point. About the only conclusion I came to from that was D&D thinking doesn't solve Survival Horror problems.</p></blockquote><p></p>
[QUOTE="phindar, post: 3343467, member: 37198"] In the interest of full disclosure, I should point out that my players absolutely [i]hated[/i] my zombie game. Something that unrelentingly grim can be a tough sell, especially since players bring a certain mindset to D&D. Its reflexive; I sold the game as "Survival Horror", I told them that the CR system was not going to be used in any form, that every encounter could be potentially overpowering, that they had no hope. But when the minis are on the table, in D&D, the assumption is that you can take them. Or that if you can't, there will be some way to get out of it. It seems sort of irresponsible for a GM to put a party into a situation that is just a big, never ending pile of hungry zombies. It was the second session before the pc's figured out the undead weren't a localized phenom, and as they were running around my isolated Night of the Living Dead village I had one player state at a particularly grim moment that he was attempting to disbelieve the zombie horde. Its not a bad reaction (it is what I'd probably do if confronted by the living dead), but everything he knew about D&D EL's and CR's ran completely counter to what he was seeing. No matter how much I had prepped them for Survival Horror, they had D&D characters and D&D books and they were instinctively trying to play D&D; but brother, it wasn't D&D. I would have thought it was a one-time problem, but after the first TPK in the second session, the group made higher level characters and I ran them through the Dawn of the Dead scenario in a large, abandoned city. The first session went pretty well, but the second session we were right back where we started, with the players falling back into D&D habits and getting another TPK. There was some bad blood after that one, and I wasn't unsympathetic to the players point. About the only conclusion I came to from that was D&D thinking doesn't solve Survival Horror problems. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Zombie Plagues in your Campaign Setting
Top