Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
Promotions/Press
[Zombie Sky Press] Psychonaut: A Zine Devoted to Psionics for 5E
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="brokeneye" data-source="post: 8949507" data-attributes="member: 6983488"><p><h2>Kickstarter Update: Archons</h2><p><em>The mystic mantle you take on as an archon is a role of cosmic importance—at least to you. It focuses your deep reservoir of psychic potential into a specific purpose. There was no “higher being” that anointed you to your role. You came about it on your own as you discovered your power and what it meant to you, and you followed your calling. That’s why no two archons are ever alike, all of us coming from such disparate backgrounds with no real teaching, only our own stubbornness and curiosity. There’re no guidelines, no rules laid down for our calling, for our mantle. You just do it. And hopefully learn from your mistakes.</em></p><p><em></em></p><p><em>Oh sure, some have claimed it’s the multiverse itself calling out to those who possess the capacity, leading them, unbeknownst to themselves, toward their “life’s goal.” But that’s for the scholars and priests to argue about.</em></p><p></p><h3>To Be an Archon</h3><p>The archon is a new base class with which you can explore the multiverse. As an archon, you take on a particular role: maybe that’s as a psychopomp, ushering the confused dead to their final rest, or maybe as a ghost hound, investigating anomalous creatures and places, ensuring they don’t damage the fabric of the multiverse. There are many, many roles that you might find yourself in.</p><p></p><p>To help you accomplish this, you wield magic, though this is limited compared to some other spellcasters (similar to a warlock). However, you also have a special affinity for psychic implements—mystical tools that are bound to you and that channel your innate psionic abilities. These are varied from one archon to another and often take the form of grimoires, tattoos, psicrystals, psychoactive skins, third eyes, even bound weapons with minds of their own. You’ll choose your favorites, the implements that prove most helpful to you, and together, you’ll find your way. This is how you’ll shine and chase your dreams.</p><p></p><p>The archon base class is included in the first issue of <strong><em>Psychonaut </em></strong>along with several subclasses.</p><p></p><p>Join us today: <a href="https://www.kickstarter.com/projects/1557256029/psychonaut-a-zine-devoted-to-psionics-for-5th-edition-games" target="_blank">https://www.kickstarter.com/projects/1557256029/psychonaut-a-zine-devoted-to-psionics-for-5th-edition-games</a></p></blockquote><p></p>
[QUOTE="brokeneye, post: 8949507, member: 6983488"] [HEADING=1]Kickstarter Update: Archons[/HEADING] [I]The mystic mantle you take on as an archon is a role of cosmic importance—at least to you. It focuses your deep reservoir of psychic potential into a specific purpose. There was no “higher being” that anointed you to your role. You came about it on your own as you discovered your power and what it meant to you, and you followed your calling. That’s why no two archons are ever alike, all of us coming from such disparate backgrounds with no real teaching, only our own stubbornness and curiosity. There’re no guidelines, no rules laid down for our calling, for our mantle. You just do it. And hopefully learn from your mistakes. Oh sure, some have claimed it’s the multiverse itself calling out to those who possess the capacity, leading them, unbeknownst to themselves, toward their “life’s goal.” But that’s for the scholars and priests to argue about.[/I] [HEADING=2]To Be an Archon[/HEADING] The archon is a new base class with which you can explore the multiverse. As an archon, you take on a particular role: maybe that’s as a psychopomp, ushering the confused dead to their final rest, or maybe as a ghost hound, investigating anomalous creatures and places, ensuring they don’t damage the fabric of the multiverse. There are many, many roles that you might find yourself in. To help you accomplish this, you wield magic, though this is limited compared to some other spellcasters (similar to a warlock). However, you also have a special affinity for psychic implements—mystical tools that are bound to you and that channel your innate psionic abilities. These are varied from one archon to another and often take the form of grimoires, tattoos, psicrystals, psychoactive skins, third eyes, even bound weapons with minds of their own. You’ll choose your favorites, the implements that prove most helpful to you, and together, you’ll find your way. This is how you’ll shine and chase your dreams. The archon base class is included in the first issue of [B][I]Psychonaut [/I][/B]along with several subclasses. Join us today: [URL]https://www.kickstarter.com/projects/1557256029/psychonaut-a-zine-devoted-to-psionics-for-5th-edition-games[/URL] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
Promotions/Press
[Zombie Sky Press] Psychonaut: A Zine Devoted to Psionics for 5E
Top