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Zombies and Crooks (DM:Mal Malenkirk Judge: Covaithe )
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<blockquote data-quote="Tomalak" data-source="post: 4887164" data-attributes="member: 84172"><p>At the druid's words, Andrec tucks his chin and prepares a determined charge; As the electricity fades away, he strikes! Andrec pins the Zombie to the wall with his sword, warding against flailing arms with his shield, and holds it there as Tor strikes it a solid blow. Andrec jumps back again as a swing nearly takes off his head - the zombie is free, but the foul magics that hold it together seem to be fraying.</p><p> With a quick glance around him, Andrec sizes up the situation, and makes a risky chance; Tucking his chin and holding up his shield to ward his front; he rushes between a startled Tor and the weakened zombie, toward the morgue.</p><p>[sblock=Actions]Brash Assault vs Zombie @ D14</p><p><a href="http://invisiblecastle.com/roller/view/2204954/" target="_blank">vs AC 13 (1d20+7,1d8+4=[18, 7], [6, 4])</a> 10 Damage (+7,+7, total 24, 16 hp remaining)</p><p>Reaction; Zombie </p><p><a href="http://invisiblecastle.com/roller/view/2204961/" target="_blank">vs Andrec's AC 17 (1d20+6=12)</a> (+2 for the forgotten CA, still no hit)</p><p>Reaction; Tor <a href="http://invisiblecastle.com/roller/view/2204963/" target="_blank">vs Zombie's AC 13 (1d20+10,1d8+4=[17, 10], [3, 4])</a> (+7 Dam, 9hp remaining)</p><p>Move action; To E14 (into Tor's space, provoking an OA from the zombie; <a href="http://invisiblecastle.com/roller/view/2204968/" target="_blank">vs Andrec's AC 17 (1d20+6=10)</a>), then to D13, then north 2 into D11. Andrec will attempt to get up into the above room; What are the rules on climbing (and is there a ladder?) If he can get close enough to the action to see what's going on, he will shout 12hp worth of encouragement (Inspiring Word <a href="http://invisiblecastle.com/roller/view/2204971/" target="_blank">1d6+9=12</a>) to Jarel-Karn.</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Tomalak, post: 4887164, member: 84172"] At the druid's words, Andrec tucks his chin and prepares a determined charge; As the electricity fades away, he strikes! Andrec pins the Zombie to the wall with his sword, warding against flailing arms with his shield, and holds it there as Tor strikes it a solid blow. Andrec jumps back again as a swing nearly takes off his head - the zombie is free, but the foul magics that hold it together seem to be fraying. With a quick glance around him, Andrec sizes up the situation, and makes a risky chance; Tucking his chin and holding up his shield to ward his front; he rushes between a startled Tor and the weakened zombie, toward the morgue. [sblock=Actions]Brash Assault vs Zombie @ D14 [url=http://invisiblecastle.com/roller/view/2204954/]vs AC 13 (1d20+7,1d8+4=[18, 7], [6, 4])[/url] 10 Damage (+7,+7, total 24, 16 hp remaining) Reaction; Zombie [url=http://invisiblecastle.com/roller/view/2204961/]vs Andrec's AC 17 (1d20+6=12)[/url] (+2 for the forgotten CA, still no hit) Reaction; Tor [url=http://invisiblecastle.com/roller/view/2204963/]vs Zombie's AC 13 (1d20+10,1d8+4=[17, 10], [3, 4])[/url] (+7 Dam, 9hp remaining) Move action; To E14 (into Tor's space, provoking an OA from the zombie; [url=http://invisiblecastle.com/roller/view/2204968/]vs Andrec's AC 17 (1d20+6=10)[/url]), then to D13, then north 2 into D11. Andrec will attempt to get up into the above room; What are the rules on climbing (and is there a ladder?) If he can get close enough to the action to see what's going on, he will shout 12hp worth of encouragement (Inspiring Word [url=http://invisiblecastle.com/roller/view/2204971/]1d6+9=12[/url]) to Jarel-Karn. [/sblock] [/QUOTE]
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