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Zombies and Crooks (DM:Mal Malenkirk Judge: Covaithe )
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<blockquote data-quote="Mal Malenkirk" data-source="post: 4905407" data-attributes="member: 834"><p>Tor moves around the table and charges the spider zombie, connecting solidly.</p><p></p><p>Andrec grabs the rope again and drops to the sewers. He wildy attacks the necromancers and almost puts him down. Jarec counter attacks but Jarel's magic shields flares and absorbs the impact. Unfortunately, Jarel can't exploit the opening, neither can either of the warriors when Jarec successfully cast a dangerous draining spell. Jarel resists the effect but Andrec suddenly feels lethargic. </p><p></p><p>The spider zombie is frenzied and keeps harassing Montroya without retreating, hoping to slay the servant of Apoli before he departs this unlife. And comes very close to succeeding with a single rake of his claws.</p><p></p><p>[sblock]</p><p>Tor</p><p>Move to H6, Minor :Quarry Zombie, Standard:Charge</p><p><a href="http://invisiblecastle.com/roller/view/2223526/" target="_blank">Charge (1d20+7+1=17, 1d8+4=7, 1d8=7)</a> hit</p><p></p><p>Andrec</p><p>Move; Drops down</p><p><a href="http://invisiblecastle.com/roller/view/2223528/" target="_blank">Athletic Roll (1d20+8=21)</a></p><p>Brash assault</p><p><a href="http://invisiblecastle.com/roller/view/2223534/" target="_blank">1:Andrec vs Jarec AC 14; 2:OA vs Andrec is irrelevant because of aegis of shielding 3:Jarel-Karn basic attack vs JArec AC 14 (1d20+7=22, 1d8+4=12, 1d20+7+2=18, 1d6+1=3, 1d20+6+1=13, 1d8+2=8)</a> Aegis Shield is used to negate damage to Andrec</p><p></p><p>Jarec's Bone wearing glance, ranged attack, 2 targets</p><p>Provokes OA from Andrec and Jarel</p><p><a href="http://invisiblecastle.com/roller/view/2223537/" target="_blank">OA vs AC 14 (1d20+7=13, 1d8+4=8, 1d20+6=9, 1d8+2=6)</a> no hits</p><p></p><p><a href="http://invisiblecastle.com/roller/view/2223539/" target="_blank">1:vs Jarel For 15 2:vs Andrec For 16 (1d20+5=7, 1d6+2=8, 1d20+5=22, 1d6+2=7)</a> miss Jarel, hits Andrec</p><p></p><p>Aegis shield can't be used again; only one immediate interrupt per turn </p><p></p><p><a href="http://invisiblecastle.com/roller/view/2223547/" target="_blank">vs Montroya AV 17+1 (bloodied) (1d20+8=20, 1d6+5=11)</a> hit</p><p>[/sblock]</p><p></p><p></p><p></p><p></p><p></p><p></p><p><a href="http://www.4shared.com/file/127019302/e83c34ef/Morgue9.html" target="_blank"><img src="http://dc146.4shared.com/img/127019302/e83c34ef/Morgue9.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></a></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p>[sblock=Status]</p><p>SZ : 19/45 bloodied</p><p>Jarec : 8/47 Flesh rotting cloud expanded, pinned, marked</p><p></p><p>Andrec : 14/22 [3] Slowed (save ends)</p><p>Jarel Karn: 20 /37 [10] </p><p>Matlal : 21 +8 /31 [10] AP </p><p>Mesa : 19/26 [7] </p><p>Montroya : 1/24 [5] bloodied</p><p>Tor : 29 /31 [5] Shifting</p><p></p><p>Jarec </p><p>Perception 12; low-light vision</p><p>HP 47; Bloodied 23</p><p>AC 14; Fortitude 13, Reflex 14, Will 16</p><p>Dark Staff Strike (Standard, at-will) </p><p>+7 vs Armor Class; 1d6+1 damage.</p><p></p><p>Spider Zombie</p><p>Perception 17</p><p>HP 45; Bloodied 22</p><p>AC 17; Fortitude 15, Reflex 17, Will 14</p><p>Immune disease, poison; Resist 10 necrotic; Vulnerable 5 radiant</p><p>OA : Slam (Standard, at-will) </p><p>+8 vs Armor Class; 1d6+5 damage.</p><p></p><p>Halfling Thief (Ht) </p><p>Perception 11</p><p>HP 34; Bloodied 17</p><p>AC 16; Fortitude 13, Reflex 15, Will 14</p><p>Dagger (Standard, at-will) Weapon</p><p>+7 vs Armor Class; 1d4+3 damage.</p><p></p><p>Zombie</p><p>Perception 10; darkvision</p><p>HP 40; Bloodied 20</p><p>AC 13; Fortitude 13, Reflex 9, Will 10</p><p>Immune disease, poison; Resist 10 necrotic; Vulnerable 5 radiant</p><p>Slam (Standard, at-will) </p><p>+6 vs Armor Class; 2d6+2 damage.</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Mal Malenkirk, post: 4905407, member: 834"] Tor moves around the table and charges the spider zombie, connecting solidly. Andrec grabs the rope again and drops to the sewers. He wildy attacks the necromancers and almost puts him down. Jarec counter attacks but Jarel's magic shields flares and absorbs the impact. Unfortunately, Jarel can't exploit the opening, neither can either of the warriors when Jarec successfully cast a dangerous draining spell. Jarel resists the effect but Andrec suddenly feels lethargic. The spider zombie is frenzied and keeps harassing Montroya without retreating, hoping to slay the servant of Apoli before he departs this unlife. And comes very close to succeeding with a single rake of his claws. [sblock] Tor Move to H6, Minor :Quarry Zombie, Standard:Charge [url=http://invisiblecastle.com/roller/view/2223526/]Charge (1d20+7+1=17, 1d8+4=7, 1d8=7)[/url] hit Andrec Move; Drops down [url=http://invisiblecastle.com/roller/view/2223528/]Athletic Roll (1d20+8=21)[/url] Brash assault [url=http://invisiblecastle.com/roller/view/2223534/]1:Andrec vs Jarec AC 14; 2:OA vs Andrec is irrelevant because of aegis of shielding 3:Jarel-Karn basic attack vs JArec AC 14 (1d20+7=22, 1d8+4=12, 1d20+7+2=18, 1d6+1=3, 1d20+6+1=13, 1d8+2=8)[/url] Aegis Shield is used to negate damage to Andrec Jarec's Bone wearing glance, ranged attack, 2 targets Provokes OA from Andrec and Jarel [url=http://invisiblecastle.com/roller/view/2223537/]OA vs AC 14 (1d20+7=13, 1d8+4=8, 1d20+6=9, 1d8+2=6)[/url] no hits [url=http://invisiblecastle.com/roller/view/2223539/]1:vs Jarel For 15 2:vs Andrec For 16 (1d20+5=7, 1d6+2=8, 1d20+5=22, 1d6+2=7)[/url] miss Jarel, hits Andrec Aegis shield can't be used again; only one immediate interrupt per turn [url=http://invisiblecastle.com/roller/view/2223547/]vs Montroya AV 17+1 (bloodied) (1d20+8=20, 1d6+5=11)[/url] hit [/sblock] [URL=http://www.4shared.com/file/127019302/e83c34ef/Morgue9.html][IMG]http://dc146.4shared.com/img/127019302/e83c34ef/Morgue9.jpg[/IMG][/URL] [sblock=Status] SZ : 19/45 bloodied Jarec : 8/47 Flesh rotting cloud expanded, pinned, marked Andrec : 14/22 [3] Slowed (save ends) Jarel Karn: 20 /37 [10] Matlal : 21 +8 /31 [10] AP Mesa : 19/26 [7] Montroya : 1/24 [5] bloodied Tor : 29 /31 [5] Shifting Jarec Perception 12; low-light vision HP 47; Bloodied 23 AC 14; Fortitude 13, Reflex 14, Will 16 Dark Staff Strike (Standard, at-will) +7 vs Armor Class; 1d6+1 damage. Spider Zombie Perception 17 HP 45; Bloodied 22 AC 17; Fortitude 15, Reflex 17, Will 14 Immune disease, poison; Resist 10 necrotic; Vulnerable 5 radiant OA : Slam (Standard, at-will) +8 vs Armor Class; 1d6+5 damage. Halfling Thief (Ht) Perception 11 HP 34; Bloodied 17 AC 16; Fortitude 13, Reflex 15, Will 14 Dagger (Standard, at-will) Weapon +7 vs Armor Class; 1d4+3 damage. Zombie Perception 10; darkvision HP 40; Bloodied 20 AC 13; Fortitude 13, Reflex 9, Will 10 Immune disease, poison; Resist 10 necrotic; Vulnerable 5 radiant Slam (Standard, at-will) +6 vs Armor Class; 2d6+2 damage. [/sblock] [/QUOTE]
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