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Zombies Grappling/Shoving
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<blockquote data-quote="Oofta" data-source="post: 7598638" data-attributes="member: 6801845"><p>I use zombie mobs as mid-to-high level monsters. Exact implementation varies a bit but they act quite similar to a swarm of rotting corpses.</p><p></p><p>I don't have my notes handy from last time but they could surround people, knock them prone and "swarm" which basically meant that no one could tell where they were for purposes of targeting. If you were prone they could immobilize you and get advantage. I think I also added in a con save for retching because of the smell.</p><p></p><p>Let's just say the first encounter went from "ho-hum zombies" to "OMG! What just happened to Chuck! Chuuucckkk!!!!" The big guns started coming out the next time they showed up. </p><p></p><p>But even normal zombies can shove and grapple, pretty much any creature can within size limits. So even if you don't use mob rules, have them knocking prone and swarm. Remember that they don't really have any sense of self-preservation so if they go after the squishies in the back, that's just par for the course. The biggest problem is the slow movement, which is why I sometimes have them rise up from shallow graves in confined spaces.</p><p></p><p>Individual zombies are an annoyance. A horde of zombies can be a challenge, the trick is how to make it not be a slog.</p></blockquote><p></p>
[QUOTE="Oofta, post: 7598638, member: 6801845"] I use zombie mobs as mid-to-high level monsters. Exact implementation varies a bit but they act quite similar to a swarm of rotting corpses. I don't have my notes handy from last time but they could surround people, knock them prone and "swarm" which basically meant that no one could tell where they were for purposes of targeting. If you were prone they could immobilize you and get advantage. I think I also added in a con save for retching because of the smell. Let's just say the first encounter went from "ho-hum zombies" to "OMG! What just happened to Chuck! Chuuucckkk!!!!" The big guns started coming out the next time they showed up. But even normal zombies can shove and grapple, pretty much any creature can within size limits. So even if you don't use mob rules, have them knocking prone and swarm. Remember that they don't really have any sense of self-preservation so if they go after the squishies in the back, that's just par for the course. The biggest problem is the slow movement, which is why I sometimes have them rise up from shallow graves in confined spaces. Individual zombies are an annoyance. A horde of zombies can be a challenge, the trick is how to make it not be a slog. [/QUOTE]
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