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Zombies! New Dungeoncraft article up
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<blockquote data-quote="JVisgaitis" data-source="post: 3841911" data-attributes="member: 4177"><p>I guess we're at opposite ends on this one. Keep in mind, they did say medium zombies. I'd be shocked if that didn't have different stats for various sizes. And while a titan zombie is physically different from a wyvern zombie, they're all doing the same thing. Eatin' brains.</p><p></p><p>I don't think it's bad design, it depends on the philosophy. I'm sure your aware that I'm all for individual customization of monsters with the xxyth and the carcaetan in <em>Denizens of Avadnu</em>, but to me zombies are just a generic horde monster and they all do the same thing.</p><p></p><p>I just don't see a lot gained by bothering with templates for them. If you want that sort of customization, give the warrior in plate an AC bonus. We're talking about mindless undead here.</p><p></p><p></p><p></p><p>Personally, I think skeletons fall in the same category and I would do the same thing. Really, I'd be surprised if skeletons weren't a single statline at different sizes. I can see what you're saying, but I don't think its all about simplicity and types. From their blogs it seems as if they are adamant about making each monster fight differently.</p><p></p><p>I get the feeling they are approaching monster design like we did in <em>Denizens of Avadnu</em>. Everything has a purpose and its own unique abilities. With that in mind, a unified statline like your mentioning won't work. If you want to clean up some of the garbage on a mindless undead critter, that philosophy works fine like in this case.</p></blockquote><p></p>
[QUOTE="JVisgaitis, post: 3841911, member: 4177"] I guess we're at opposite ends on this one. Keep in mind, they did say medium zombies. I'd be shocked if that didn't have different stats for various sizes. And while a titan zombie is physically different from a wyvern zombie, they're all doing the same thing. Eatin' brains. I don't think it's bad design, it depends on the philosophy. I'm sure your aware that I'm all for individual customization of monsters with the xxyth and the carcaetan in [I]Denizens of Avadnu[/I], but to me zombies are just a generic horde monster and they all do the same thing. I just don't see a lot gained by bothering with templates for them. If you want that sort of customization, give the warrior in plate an AC bonus. We're talking about mindless undead here. Personally, I think skeletons fall in the same category and I would do the same thing. Really, I'd be surprised if skeletons weren't a single statline at different sizes. I can see what you're saying, but I don't think its all about simplicity and types. From their blogs it seems as if they are adamant about making each monster fight differently. I get the feeling they are approaching monster design like we did in [I]Denizens of Avadnu[/I]. Everything has a purpose and its own unique abilities. With that in mind, a unified statline like your mentioning won't work. If you want to clean up some of the garbage on a mindless undead critter, that philosophy works fine like in this case. [/QUOTE]
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