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Zombies! New Dungeoncraft article up
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<blockquote data-quote="grimslade" data-source="post: 3845845" data-attributes="member: 6061"><p>I like the crumbs of info on the zombie. I like the design philosophy behind them as well. A zombie should be a shambling brute looking to grab "braaaaaiiinss". Zombies only differ in size IMC. They are mindless corpses powered by Liquid Evil. Their suffering is only eased (momentarily) when they can feast on the memories of the living by eating their brains. The zombie template was a tool I never used. I do not mourn its passing.</p><p></p><p>I dislike templates. I think the concept is correct but the implementation is to complex. I love to be able to customize monsters to twist player expectations, but i hate the editing of stat blocks and the poor job of balancing on different critters. (That's more of a CR system problem than templates) </p><p>I would love a system that is much more granular. What is the LA in 4E when I add poor flight to a monster? What if I add DR to a goblin? Or make a skeleton explode into shards of bone from the release of necromantic energies when they are destroyed, a final fireburst-like ability? The blogs seem to imply that this will be possible or will affect a monster level much if you do. If it happens I will be very happy.</p></blockquote><p></p>
[QUOTE="grimslade, post: 3845845, member: 6061"] I like the crumbs of info on the zombie. I like the design philosophy behind them as well. A zombie should be a shambling brute looking to grab "braaaaaiiinss". Zombies only differ in size IMC. They are mindless corpses powered by Liquid Evil. Their suffering is only eased (momentarily) when they can feast on the memories of the living by eating their brains. The zombie template was a tool I never used. I do not mourn its passing. I dislike templates. I think the concept is correct but the implementation is to complex. I love to be able to customize monsters to twist player expectations, but i hate the editing of stat blocks and the poor job of balancing on different critters. (That's more of a CR system problem than templates) I would love a system that is much more granular. What is the LA in 4E when I add poor flight to a monster? What if I add DR to a goblin? Or make a skeleton explode into shards of bone from the release of necromantic energies when they are destroyed, a final fireburst-like ability? The blogs seem to imply that this will be possible or will affect a monster level much if you do. If it happens I will be very happy. [/QUOTE]
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