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Zombies!
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<blockquote data-quote="Fallen Seraph" data-source="post: 4298953" data-attributes="member: 57894"><p>It I think depends on the circumstance:</p><p></p><p><strong>Fun, Intelligent Zombie:</strong></p><p></p><p>This is a pretty modern creation, but the idea of a essentially classic zombie that has lost none of its intellect or abilities. The kind that will have a pleasant chat with you while using a fork and knife to neatly eat a human brain.</p><p></p><p>These I think are fun for really campy, comedic games. Especially if your group are playing the zombies.</p><p></p><p><strong>Fun, Stupid Zombies:</strong></p><p></p><p>These are more your Romero-style zombie. Where their stupid, slow lumbering corpses that can be killed somewhat easily. </p><p></p><p>The fun with these is it gives a sense of comfort and familiarity in many gaming groups familiar with zombie-flicks. This can be quite good if you want a fun, easy-going romp through a zombie-game.</p><p></p><p><strong>Spooky, Massive Hordes:</strong></p><p></p><p>Now into more serious territory, the extremely massive hordes of slow zombies. This I found was exemplified extremely well in World War Z. Where essentially all of New York had become zombified and the army facing the horde could see a endless line of them stretching all the way back to the city.</p><p></p><p>This is good in games, since while the players can have a chance to survive and also take out their fair-share of numbers. It is still a extremely credible threat if they get overwhelmed and is atmospherically amazing. Just having the moan of thousands of zombies can be creepy.</p><p></p><p><strong>Fast, Medium Hordes:</strong></p><p></p><p>The more modern style of zombie where they attack in fewer numbers but are quite fast and take lots of punishment. </p><p></p><p>These are extremely good in RPGs since you can use fewer of them but still create a credible threat and scary atmosphere (if they can climb even more so). </p><p></p><p><strong>Atmospheric, Single Zombie:</strong></p><p></p><p>This is when travelling through a city or countryside you see a single zombie or two simply wandering or feasting.</p><p></p><p>These are less for combat and more atmosphere, with hordes it is all about escaping with single zombie or two it creates more a connection between the zombie and what is happening around the PCs.</p><p></p><p>Overall I think zombies only work as good as the atmosphere and setting you create.</p></blockquote><p></p>
[QUOTE="Fallen Seraph, post: 4298953, member: 57894"] It I think depends on the circumstance: [B]Fun, Intelligent Zombie:[/B] This is a pretty modern creation, but the idea of a essentially classic zombie that has lost none of its intellect or abilities. The kind that will have a pleasant chat with you while using a fork and knife to neatly eat a human brain. These I think are fun for really campy, comedic games. Especially if your group are playing the zombies. [B]Fun, Stupid Zombies:[/B] These are more your Romero-style zombie. Where their stupid, slow lumbering corpses that can be killed somewhat easily. The fun with these is it gives a sense of comfort and familiarity in many gaming groups familiar with zombie-flicks. This can be quite good if you want a fun, easy-going romp through a zombie-game. [B]Spooky, Massive Hordes:[/B] Now into more serious territory, the extremely massive hordes of slow zombies. This I found was exemplified extremely well in World War Z. Where essentially all of New York had become zombified and the army facing the horde could see a endless line of them stretching all the way back to the city. This is good in games, since while the players can have a chance to survive and also take out their fair-share of numbers. It is still a extremely credible threat if they get overwhelmed and is atmospherically amazing. Just having the moan of thousands of zombies can be creepy. [B]Fast, Medium Hordes:[/B] The more modern style of zombie where they attack in fewer numbers but are quite fast and take lots of punishment. These are extremely good in RPGs since you can use fewer of them but still create a credible threat and scary atmosphere (if they can climb even more so). [B]Atmospheric, Single Zombie:[/B] This is when travelling through a city or countryside you see a single zombie or two simply wandering or feasting. These are less for combat and more atmosphere, with hordes it is all about escaping with single zombie or two it creates more a connection between the zombie and what is happening around the PCs. Overall I think zombies only work as good as the atmosphere and setting you create. [/QUOTE]
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