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<blockquote data-quote="Zurai" data-source="post: 4199280" data-attributes="member: 52324"><p><strong>Throgrimr 'Sterki' of Venderheim</strong></p><p></p><p>[sblock]<strong>Thorgrimr "Sterki"</strong> </p><p><strong>Male Vestenmannavnjar Barbarian 1/Man of Will 3/Leegstra Berserker 2</strong> </p><p><strong>Alignment:</strong> N</p><p><strong>Deity:</strong> </p><p><strong>Region:</strong> Vesten</p><p><strong>Height:</strong> 7'6"</p><p><strong>Weight:</strong> 400+ lbs</p><p><strong>Hair:</strong> Blonde</p><p><strong>Eyes:</strong> Blue</p><p><strong>Skin:</strong> Fair</p><p><strong>Age:</strong> 24</p><p><strong>XP:</strong> 20,000/21,000</p><p></p><p><strong>Str:</strong> 18 (+4) [10 points, +1 Level, +1 Legendary Strength]</p><p><strong>Dex:</strong> 14 (+2) [6 points]</p><p><strong>Con:</strong> 14 (+2) [6 points]</p><p><strong>Int:</strong> 10 (+0) [2 points]</p><p><strong>Wis:</strong> 14 (+2) [6 points]</p><p><strong>Cha:</strong> 8 (-1) [0 points]</p><p></p><p><strong>Special Abilities:</strong> </p><p>DR 2/-</p><p>10' reach</p><p>Rage (1/day, +4 Str, +4 Con, +2 Will save, -2 AC for 7 rounds)</p><p>Unstoppable (Thorgrimr does not die until he reaches -24 hp. He does not suffer any of the effects of falling below 1 hit point. If the reaches -24 hp, he falls dead on the spot. Thorgrimr need never roll to stabilize; he is always considered stabilized when at negative hit points.)</p><p>Immune to Fear, Mind-affecting Spells (including illusions), Intimidate, Bluff</p><p></p><p><strong>Hit Dice:</strong> 6d12+18</p><p><strong>Hit Points:</strong> 67</p><p><strong>AC:</strong> 16 (+4 Armor, +2 Dex) [Touch 12, Flat-footed 16]</p><p><strong>Init:</strong> +2 (+2 Dex)</p><p><strong>Speed:</strong> 40ft </p><p></p><p><strong>Saves:</strong></p><p>Fortitude +10 [+8 base, +2 Con]</p><p>Reflex +3 [+1 base, +2 Dex]</p><p>Will +8 [+6 base, +2 Wis]</p><p></p><p><strong>BAB/Grapple:</strong> +6/+13</p><p><strong>Melee Atk:</strong> +13 (1d12+7/20/x3, masterwork greataxe)</p><p><strong>Melee Atk:</strong> +12 (1d6+6/20/x2, <em>mace of disruption +1</em>)</p><p><strong>Ranged Atk:</strong> +9 (1d6+5/20/x2, throwing axe)</p><p></p><p><strong>Skills:</strong></p><p>[code]</p><p>Intimidate +9 (9 ranks, -1 Cha, +1 Brawny)</p><p>Jump +15 (7 ranks, +4 Str, -1 ACP, +4 Speed)</p><p>Perception +11 (9 ranks, +2 Wis)</p><p>Sense Motive +11 (9 ranks, +2 Wis)</p><p>Speak Language N/A (Eisen cc, Montaigne cc)</p><p>[/code]</p><p></p><p><strong>Feats:</strong></p><p>Loyal (Hubris)</p><p>Overconfident (Hubris)</p><p>Toughness (1st level)</p><p>Brawny (Human bonus)</p><p>Giant (Hubris bonus)</p><p>Combat Reflexes (Hubris bonus)</p><p>Endurance (3rd level)</p><p>Power Attack (Man of Will bonus)</p><p>Cleave (Leegstra Berserker bonus)</p><p>Great Cleave (Leegstra Berserker bonus)</p><p>Legendary Strength (6th level)</p><p>Weapon Focus: Greataxe (Leegstra Berserker bonus)</p><p></p><p><strong>Languages:</strong></p><p>Vestenmannavnjar</p><p>Eisen</p><p>Montaigne</p><p></p><p><strong>Equipment:</strong></p><p>"Hrithgramr" (Stormking) masterwork greataxe, 320g, 12 lbs</p><p>4 throwing axes, 32g, 8 lbs</p><p><em>mace of disruption +1</em>, 4 lbs</p><p>masterwork chain shirt, 250g, 25 lbs</p><p>backpack, 2g, 2 lbs</p><p>bedroll, 1s, 5 lbs</p><p>winter blanket, 5s, 3 lbs</p><p>100' hemp rope, 2g, 20 lbs</p><p>grappling hook, 1g, 4 lbs</p><p>5 torches, 5c, 5 lbs</p><p>whetstone, 2c, 1 lb</p><p>furs, free, - lbs</p><p></p><p><strong>Money:</strong></p><p>89 gold</p><p>9 silver</p><p>43 copper</p><p></p><p><strong>Load:</strong> </p><p>85 lbs (light load)</p><p></p><p>000-153 - light</p><p>154-306 - medium</p><p>307-460 - heavy</p><p></p><p>Advancement:</p><p>7 Leegstra 3 Take the Pain (1/day ignore all damage from an attack)</p><p>8 Leegstra 4 Bruiser +1 Str Bonus feat</p><p>9 Leegstra 5 Weapon Expert: Greataxe Devastating Blow (+2 to crit multiplier for heavy weapons)</p><p>10 Fighter 1 Improved Critical: Greataxe </p><p>11 Fighter 2 Weapon Master: Greataxe </p><p>12 Barbarian 2 Weapon Grand Master: Greataxe +2 Str </p><p>13 Barbarian 3 </p><p>14 Barbarian 4 </p><p>15 Barbarian 5 </p><p></p><p></p><p></p><p></p><p>~~~~~~~</p><p></p><p><strong>Appearance:</strong></p><p>Thorgrimr is a giant of a man, standing seven and a half feet tall and weighing nearly a quarter ton - all of it muscle. He wears his hair loose around his shoulders and has a neatly trimmed beard and mustache. His massive body is criss-crossed by hundreds of white scars, especially on his chest and back. </p><p></p><p><strong>Personality:</strong></p><p></p><p><strong>Background:</strong></p><p>Thorgrimr was born in the village of Venderheim to thrall parents. As a baby, he appeared normal in all respects, but once he began to walk, he quickly grew larger and larger in size. At 5 years of age, he was nearly 5 feet tall. At 10 years, he was over 6 feet tall. The people of his village considered his abnormal size and strength a blessing - or curse, it being hard to tell sometimes - from Grumfather. He was taken in by the jarls of the village and trained as a warrior and raider. [/sblock]</p></blockquote><p></p>
[QUOTE="Zurai, post: 4199280, member: 52324"] [b]Throgrimr 'Sterki' of Venderheim[/b] [sblock][b]Thorgrimr "Sterki"[/b] [b]Male Vestenmannavnjar Barbarian 1/Man of Will 3/Leegstra Berserker 2[/b] [b]Alignment:[/b] N [b]Deity:[/b] [b]Region:[/b] Vesten [b]Height:[/b] 7'6" [b]Weight:[/b] 400+ lbs [b]Hair:[/b] Blonde [b]Eyes:[/b] Blue [b]Skin:[/b] Fair [b]Age:[/b] 24 [b]XP:[/b] 20,000/21,000 [b]Str:[/b] 18 (+4) [10 points, +1 Level, +1 Legendary Strength] [b]Dex:[/b] 14 (+2) [6 points] [b]Con:[/b] 14 (+2) [6 points] [b]Int:[/b] 10 (+0) [2 points] [b]Wis:[/b] 14 (+2) [6 points] [b]Cha:[/b] 8 (-1) [0 points] [b]Special Abilities:[/b] DR 2/- 10' reach Rage (1/day, +4 Str, +4 Con, +2 Will save, -2 AC for 7 rounds) Unstoppable (Thorgrimr does not die until he reaches -24 hp. He does not suffer any of the effects of falling below 1 hit point. If the reaches -24 hp, he falls dead on the spot. Thorgrimr need never roll to stabilize; he is always considered stabilized when at negative hit points.) Immune to Fear, Mind-affecting Spells (including illusions), Intimidate, Bluff [b]Hit Dice:[/b] 6d12+18 [b]Hit Points:[/b] 67 [B]AC:[/B] 16 (+4 Armor, +2 Dex) [Touch 12, Flat-footed 16] [B]Init:[/B] +2 (+2 Dex) [B]Speed:[/B] 40ft [B]Saves:[/B] Fortitude +10 [+8 base, +2 Con] Reflex +3 [+1 base, +2 Dex] Will +8 [+6 base, +2 Wis] [b]BAB/Grapple:[/b] +6/+13 [b]Melee Atk:[/b] +13 (1d12+7/20/x3, masterwork greataxe) [b]Melee Atk:[/b] +12 (1d6+6/20/x2, [i]mace of disruption +1[/i]) [b]Ranged Atk:[/b] +9 (1d6+5/20/x2, throwing axe) [b]Skills:[/b] [code] Intimidate +9 (9 ranks, -1 Cha, +1 Brawny) Jump +15 (7 ranks, +4 Str, -1 ACP, +4 Speed) Perception +11 (9 ranks, +2 Wis) Sense Motive +11 (9 ranks, +2 Wis) Speak Language N/A (Eisen cc, Montaigne cc) [/code] [b]Feats:[/b] Loyal (Hubris) Overconfident (Hubris) Toughness (1st level) Brawny (Human bonus) Giant (Hubris bonus) Combat Reflexes (Hubris bonus) Endurance (3rd level) Power Attack (Man of Will bonus) Cleave (Leegstra Berserker bonus) Great Cleave (Leegstra Berserker bonus) Legendary Strength (6th level) Weapon Focus: Greataxe (Leegstra Berserker bonus) [b]Languages:[/b] Vestenmannavnjar Eisen Montaigne [B]Equipment:[/B] "Hrithgramr" (Stormking) masterwork greataxe, 320g, 12 lbs 4 throwing axes, 32g, 8 lbs [i]mace of disruption +1[/i], 4 lbs masterwork chain shirt, 250g, 25 lbs backpack, 2g, 2 lbs bedroll, 1s, 5 lbs winter blanket, 5s, 3 lbs 100' hemp rope, 2g, 20 lbs grappling hook, 1g, 4 lbs 5 torches, 5c, 5 lbs whetstone, 2c, 1 lb furs, free, - lbs [b]Money:[/b] 89 gold 9 silver 43 copper [b]Load:[/b] 85 lbs (light load) 000-153 - light 154-306 - medium 307-460 - heavy Advancement: 7 Leegstra 3 Take the Pain (1/day ignore all damage from an attack) 8 Leegstra 4 Bruiser +1 Str Bonus feat 9 Leegstra 5 Weapon Expert: Greataxe Devastating Blow (+2 to crit multiplier for heavy weapons) 10 Fighter 1 Improved Critical: Greataxe 11 Fighter 2 Weapon Master: Greataxe 12 Barbarian 2 Weapon Grand Master: Greataxe +2 Str 13 Barbarian 3 14 Barbarian 4 15 Barbarian 5 ~~~~~~~ [b]Appearance:[/b] Thorgrimr is a giant of a man, standing seven and a half feet tall and weighing nearly a quarter ton - all of it muscle. He wears his hair loose around his shoulders and has a neatly trimmed beard and mustache. His massive body is criss-crossed by hundreds of white scars, especially on his chest and back. [b]Personality:[/b] [b]Background:[/b] Thorgrimr was born in the village of Venderheim to thrall parents. As a baby, he appeared normal in all respects, but once he began to walk, he quickly grew larger and larger in size. At 5 years of age, he was nearly 5 feet tall. At 10 years, he was over 6 feet tall. The people of his village considered his abnormal size and strength a blessing - or curse, it being hard to tell sometimes - from Grumfather. He was taken in by the jarls of the village and trained as a warrior and raider. [/sblock] [/QUOTE]
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